コード例 #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            base.Initialize();

            windowForm = (Form)Control.FromHandle(window.Handle);
            window.ClientSizeChanged += new EventHandler <EventArgs>(WindowSizeChanged);
            WindowSizeChanged(null, null);

            EnemyManager.Initialize();
            Handler = new StartMenuHandler();
        }
コード例 #2
0
ファイル: Main.cs プロジェクト: FeldrinH/ProjectBueno
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            base.Initialize();

            windowForm = (Form)Control.FromHandle(window.Handle);
            window.ClientSizeChanged += new EventHandler<EventArgs>(WindowSizeChanged);
            WindowSizeChanged(null, null);

            EnemyManager.Initialize();
            Handler = new StartMenuHandler();
        }