/// <summary> /// Create a new Activity object. /// </summary> /// <param name="activity1">Initial value of the activity property.</param> /// <param name="status">Initial value of the status property.</param> /// <param name="activity_classname">Initial value of the activity_classname property.</param> /// <param name="parm_vo_classname">Initial value of the parm_vo_classname property.</param> public static Activity CreateActivity(global::System.String activity1, global::System.Int32 status, global::System.String activity_classname, global::System.String parm_vo_classname) { Activity activity = new Activity(); activity.activity = activity1; activity.status = status; activity.activity_classname = activity_classname; activity.parm_vo_classname = parm_vo_classname; return activity; }
/// <summary> /// Deprecated Method for adding a new object to the Activities1 EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToActivities1(Activity activity) { base.AddObject("Activities1", activity); }