/// <summary>
 /// Create a new Activity object.
 /// </summary>
 /// <param name="activity1">Initial value of the activity property.</param>
 /// <param name="status">Initial value of the status property.</param>
 /// <param name="activity_classname">Initial value of the activity_classname property.</param>
 /// <param name="parm_vo_classname">Initial value of the parm_vo_classname property.</param>
 public static Activity CreateActivity(global::System.String activity1, global::System.Int32 status, global::System.String activity_classname, global::System.String parm_vo_classname)
 {
     Activity activity = new Activity();
     activity.activity = activity1;
     activity.status = status;
     activity.activity_classname = activity_classname;
     activity.parm_vo_classname = parm_vo_classname;
     return activity;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Activities1 EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToActivities1(Activity activity)
 {
     base.AddObject("Activities1", activity);
 }