public Logic(ISettings clientSettings) { _clientSettings = clientSettings; _client = new Client(_clientSettings); _inventory = new Inventory(_client); _navigation = new Navigation(_client); }
public Logic(ISettings clientSettings) { _clientSettings = clientSettings; _client = new Client(_clientSettings); _inventory = new Inventory(_client); _botStats = new BotStats(); _navigation = new Navigation(_client); _pokevision = new PokeVisionUtil(); }
public Logic(ISettings clientSettings) { _clientSettings = clientSettings; ResetCoords(); _client = new Client(_clientSettings); _inventory = new Inventory(_client); _stats = new Statistics(); _navigation = new Navigation(_client); }
public Logic(ISettings clientSettings, LogicInfoObservable infoObservable) { _clientSettings = clientSettings; _client = new Client(_clientSettings); _client.setFailure(new ApiFailureStrat(_client)); _botStats = new BotStats(); _navigation = new Navigation(_client); _pokevision = new PokeVisionUtil(); _infoObservable = infoObservable; }