public void HandleEvent( EvolveCountEvent evt, ISession session ) { Logger.Write( $"[Evolves] Potential Evolves: {evt.Evolves}" + ( session.LogicSettings.UseLuckyEggsWhileEvolving ? $" | {session.LogicSettings.UseLuckyEggsMinPokemonAmount} required for mass evolving" : "" ), LogLevel.Update, ConsoleColor.White ); }
public void HandleEvent( EvolveCountEvent evt, ISession session ) { Logger.Write( "[Evolves] Potential Evolves: " + evt.Evolves, LogLevel.Update, ConsoleColor.White ); }
private static void HandleEvent(EvolveCountEvent evolveCountEvent, ISession session ) { Logger.Write(session.Translation.GetTranslation(TranslationString.PkmPotentialEvolveCount, evolveCountEvent.Evolves), LogLevel.Update, ConsoleColor.White); }
private static void HandleEvent(EvolveCountEvent evolveCountEvent, ISession session ) { Logger.Write(session.Translation.GetTranslation(TranslationString.PkmPotentialEvolveCount, evolveCountEvent.Evolves) + ( session.LogicSettings.UseLuckyEggsWhileEvolving ? $" | {session.LogicSettings.UseLuckyEggsMinPokemonAmount} required for mass evolving" : "" ), LogLevel.Update, ConsoleColor.White ); }