void VerifyLicenseShouldNotExist(Guid keyIdGuid, string strKeyIdString, bool bFullyEvaluated) { PlayReadyLicense license = LicenseManagement.FindSingleLicense(keyIdGuid, strKeyIdString, bFullyEvaluated); if (license == null) { TestLogger.LogMessage("License not found!!!"); TestActionFinished(true, null); } else { TestLogger.LogMessage("License found!!!"); TestActionFinished(false, null); } }
void VerifyLicenseShouldExist(Guid keyIdGuid, string strKeyIdString, bool bFullyEvaluated) { PlayReadyLicense license = LicenseManagement.FindSingleLicense(keyIdGuid, strKeyIdString, bFullyEvaluated); if (license == null) { TestLogger.LogMessage("License not found!!!"); TestActionFinished(false, null); } else { Guid keyIdFromLicense = license.GetKIDAtChainDepth(0); if (keyIdFromLicense == keyIdGuid || keyIdFromLicense == new Guid(System.Convert.FromBase64String(strKeyIdString))) { TestLogger.LogMessage("Matching license found in license store!!!"); TestActionFinished(true, null); } else { TestLogger.LogMessage("Matching license not found in license store!!!"); TestActionFinished(false, null); } } }