Esempio n. 1
0
        void VerifyLicenseShouldNotExist(Guid keyIdGuid, string strKeyIdString, bool bFullyEvaluated)
        {
            PlayReadyLicense license = LicenseManagement.FindSingleLicense(keyIdGuid, strKeyIdString, bFullyEvaluated);

            if (license == null)
            {
                TestLogger.LogMessage("License not found!!!");
                TestActionFinished(true, null);
            }
            else
            {
                TestLogger.LogMessage("License found!!!");
                TestActionFinished(false, null);
            }
        }
Esempio n. 2
0
        void VerifyLicenseShouldExist(Guid keyIdGuid, string strKeyIdString, bool bFullyEvaluated)
        {
            PlayReadyLicense license = LicenseManagement.FindSingleLicense(keyIdGuid, strKeyIdString, bFullyEvaluated);

            if (license == null)
            {
                TestLogger.LogMessage("License not found!!!");
                TestActionFinished(false, null);
            }
            else
            {
                Guid keyIdFromLicense = license.GetKIDAtChainDepth(0);
                if (keyIdFromLicense == keyIdGuid || keyIdFromLicense == new Guid(System.Convert.FromBase64String(strKeyIdString)))
                {
                    TestLogger.LogMessage("Matching license found in license store!!!");
                    TestActionFinished(true, null);
                }
                else
                {
                    TestLogger.LogMessage("Matching license not found in license store!!!");
                    TestActionFinished(false, null);
                }
            }
        }