public override void AddToManagers() { PlatformerLevel1.AddToManagers(mLayer); PlayerInstance.AddToManagers(mLayer); base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }
public override void AddToManagers() { PlatformerLevel1.AddToManagers(mLayer); HealthPointFactory.Initialize(PositionedObjectListInstance, ContentManagerName); PlayerInstance.AddToManagers(mLayer); base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }