public override void AddToManagers()
 {
     PlatformerLevel1.AddToManagers(mLayer);
     PlayerInstance.AddToManagers(mLayer);
     base.AddToManagers();
     AddToManagersBottomUp();
     CustomInitialize();
 }
 public override void AddToManagers()
 {
     PlatformerLevel1.AddToManagers(mLayer);
     HealthPointFactory.Initialize(PositionedObjectListInstance, ContentManagerName);
     PlayerInstance.AddToManagers(mLayer);
     base.AddToManagers();
     AddToManagersBottomUp();
     CustomInitialize();
 }