コード例 #1
0
        public LineInterpolatorAABase(OutlineRenderer ren, LineParameters lp)
        {
            m_lp = lp;
            m_li = new LineInterpolatorDDA2(lp.vertical ? LineAA.DblHr(lp.x2 - lp.x1) : LineAA.DblHr(lp.y2 - lp.y1),
                                            lp.vertical ? Math.Abs(lp.y2 - lp.y1) : Math.Abs(lp.x2 - lp.x1) + 1);
            m_ren   = ren;
            m_len   = ((lp.vertical == (lp.inc > 0)) ? -lp.len : lp.len);
            m_x     = (lp.x1 >> LineAA.SUBPIXEL_SHIFT);
            m_y     = (lp.y1 >> LineAA.SUBPIXEL_SHIFT);
            m_old_x = (m_x);
            m_old_y = (m_y);
            m_count = ((lp.vertical ? Math.Abs((lp.y2 >> LineAA.SUBPIXEL_SHIFT) - m_y) :
                        Math.Abs((lp.x2 >> LineAA.SUBPIXEL_SHIFT) - m_x)));
            m_width = (ren.SubPixelWidth);
            //m_max_extent(m_width >> (line_subpixel_shift - 2));
            m_max_extent = ((m_width + LineAA.SUBPIXEL_MARK) >> LineAA.SUBPIXEL_SHIFT);
            m_step       = 0;
            LineInterpolatorDDA2 li = new LineInterpolatorDDA2(0,
                                                               lp.vertical ? (lp.dy << LineAA.SUBPIXEL_SHIFT) : (lp.dx << LineAA.SUBPIXEL_SHIFT),
                                                               lp.len);
            int i;
            int stop = m_width + LineAA.SUBPIXEL_SCALE * 2;

            for (i = 0; i < MAX_HALF_WIDTH; ++i)
            {
                m_dist[i] = li.Y;
                if (m_dist[i] >= stop)
                {
                    break;
                }
                li.Next();
            }
            m_dist[i++] = 0x7FFF0000;
        }
コード例 #2
0
        void Line2NoClip(LineParameters lp, int ex, int ey)
        {
            if (lp.len > LineAA.MAX_LENGTH)
            {
                LineParameters lp1, lp2;
                lp.Divide(out lp1, out lp2);
                Line2NoClip(lp1, lp1.x2 + (lp1.y2 - lp1.y1), lp1.y2 - (lp1.x2 - lp1.x1));
                Line2NoClip(lp2, (lp.x2 + ex) >> 1, (lp.y2 + ey) >> 1);
                return;
            }

            LineAA.FixDegenBisectrixEnd(lp, ref ex, ref ey);
            LineInterpolatorAA2 li = new LineInterpolatorAA2(this, lp, ex, ey);

            if (li.IsVertical)
            {
                while (li.StepV())
                {
                    ;
                }
            }
            else
            {
                while (li.StepH())
                {
                    ;
                }
            }
        }
コード例 #3
0
        void Line3NoClip(LineParameters lp,
                         int sx, int sy, int ex, int ey)
        {
            if (lp.len > LineAA.MAX_LENGTH)
            {
                LineParameters lp1, lp2;
                lp.Divide(out lp1, out lp2);
                int mx = lp1.x2 + (lp1.y2 - lp1.y1);
                int my = lp1.y2 - (lp1.x2 - lp1.x1);
                Line3NoClip(lp1, (lp.x1 + sx) >> 1, (lp.y1 + sy) >> 1, mx, my);
                Line3NoClip(lp2, mx, my, (lp.x2 + ex) >> 1, (lp.y2 + ey) >> 1);
                return;
            }

            LineAA.FixDegenBisectrixStart(lp, ref sx, ref sy);
            LineAA.FixDegenBisectrixEnd(lp, ref ex, ref ey);
            LineInterpolatorAA3 li = new LineInterpolatorAA3(this, lp, sx, sy, ex, ey);

            if (li.IsVertical)
            {
                while (li.StepV())
                {
                    ;
                }
            }
            else
            {
                while (li.StepH())
                {
                    ;
                }
            }
        }
コード例 #4
0
        //---------------------------------------------------------------------

        public DistanceInterpolator3(int x1, int y1, int x2, int y2,
                                     int sx, int sy, int ex, int ey,
                                     int x, int y)
        {
            unchecked
            {
                m_dx       = (x2 - x1);
                m_dy       = (y2 - y1);
                m_dx_start = (LineAA.Mr(sx) - LineAA.Mr(x1));
                m_dy_start = (LineAA.Mr(sy) - LineAA.Mr(y1));
                m_dx_end   = (LineAA.Mr(ex) - LineAA.Mr(x2));
                m_dy_end   = (LineAA.Mr(ey) - LineAA.Mr(y2));

                m_dist = (AggBasics.iround((double)(x + LineAA.SUBPIXEL_SCALE / 2 - x2) * (double)(m_dy) -
                                           (double)(y + LineAA.SUBPIXEL_SCALE / 2 - y2) * (double)(m_dx)));

                m_dist_start = ((LineAA.Mr(x + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(sx)) * m_dy_start -
                                (LineAA.Mr(y + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(sy)) * m_dx_start);

                m_dist_end = ((LineAA.Mr(x + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(ex)) * m_dy_end -
                              (LineAA.Mr(y + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(ey)) * m_dx_end);

                m_dx       <<= LineAA.SUBPIXEL_SHIFT;
                m_dy       <<= LineAA.SUBPIXEL_SHIFT;
                m_dx_start <<= LineAA.MR_SUBPIXEL_SHIFT;
                m_dy_start <<= LineAA.MR_SUBPIXEL_SHIFT;
                m_dx_end   <<= LineAA.MR_SUBPIXEL_SHIFT;
                m_dy_end   <<= LineAA.MR_SUBPIXEL_SHIFT;
            }
        }
コード例 #5
0
        void Line1NoClip(LineParameters lp, int sx, int sy)
        {
            if (lp.len > LineAA.MAX_LENGTH)
            {
                LineParameters lp1, lp2;
                lp.Divide(out lp1, out lp2);
                Line1NoClip(lp1, (lp.x1 + sx) >> 1, (lp.y1 + sy) >> 1);
                Line1NoClip(lp2, lp1.x2 + (lp1.y2 - lp1.y1), lp1.y2 - (lp1.x2 - lp1.x1));
                return;
            }

            LineAA.FixDegenBisectrixStart(lp, ref sx, ref sy);
            LineInterpolatorAA1 li = new LineInterpolatorAA1(this, lp, sx, sy);

            if (li.IsVertical)
            {
                while (li.StepV())
                {
                    ;
                }
            }
            else
            {
                while (li.StepH())
                {
                    ;
                }
            }
        }
コード例 #6
0
        public DistanceInterpolator0(int x1, int y1, int x2, int y2, int x, int y)
        {
            unchecked
            {
                m_dx   = (LineAA.Mr(x2) - LineAA.Mr(x1));
                m_dy   = (LineAA.Mr(y2) - LineAA.Mr(y1));
                m_dist = ((LineAA.Mr(x + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(x2)) * m_dy -
                          (LineAA.Mr(y + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(y2)) * m_dx);

                m_dx <<= LineAA.MR_SUBPIXEL_SHIFT;
                m_dy <<= LineAA.MR_SUBPIXEL_SHIFT;
            }
        }
コード例 #7
0
        void Line2NoClip(LineParameters lp, int ex, int ey)
        {
            if (lp.len > LineAA.MAX_LENGTH)
            {
                LineParameters lp1, lp2;
                lp.Divide(out lp1, out lp2);
                Line2NoClip(lp1, lp1.x2 + (lp1.y2 - lp1.y1), lp1.y2 - (lp1.x2 - lp1.x1));
                Line2NoClip(lp2, (lp.x2 + ex) >> 1, (lp.y2 + ey) >> 1);
                return;
            }

            LineAA.FixDegenBisectrixEnd(lp, ref ex, ref ey);
            LineInterpolatorAA2 li = new LineInterpolatorAA2(this, lp, ex, ey);

            li.Loop();
        }
コード例 #8
0
        void Line1NoClip(LineParameters lp, int sx, int sy)
        {
            if (lp.len > LineAA.MAX_LENGTH)
            {
                LineParameters lp1, lp2;
                lp.Divide(out lp1, out lp2);
                Line1NoClip(lp1, (lp.x1 + sx) >> 1, (lp.y1 + sy) >> 1);
                Line1NoClip(lp2, lp1.x2 + (lp1.y2 - lp1.y1), lp1.y2 - (lp1.x2 - lp1.x1));
                return;
            }

            LineAA.FixDegenBisectrixStart(lp, ref sx, ref sy);
            LineInterpolatorAA1 li = new LineInterpolatorAA1(this, lp, sx, sy);

            li.Loop();
        }
コード例 #9
0
        public DistanceInterpolator00(int xc, int yc,
                                      int x1, int y1, int x2, int y2,
                                      int x, int y)
        {
            m_dx1   = (LineAA.Mr(x1) - LineAA.Mr(xc));
            m_dy1   = (LineAA.Mr(y1) - LineAA.Mr(yc));
            m_dx2   = (LineAA.Mr(x2) - LineAA.Mr(xc));
            m_dy2   = (LineAA.Mr(y2) - LineAA.Mr(yc));
            m_dist1 = ((LineAA.Mr(x + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(x1)) * m_dy1 -
                       (LineAA.Mr(y + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(y1)) * m_dx1);
            m_dist2 = ((LineAA.Mr(x + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(x2)) * m_dy2 -
                       (LineAA.Mr(y + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(y2)) * m_dx2);

            m_dx1 <<= LineAA.MR_SUBPIXEL_SHIFT;
            m_dy1 <<= LineAA.MR_SUBPIXEL_SHIFT;
            m_dx2 <<= LineAA.MR_SUBPIXEL_SHIFT;
            m_dy2 <<= LineAA.MR_SUBPIXEL_SHIFT;
        }
コード例 #10
0
        public DistanceInterpolator2(int x1, int y1, int x2, int y2,
                                     int ex, int ey, int x, int y, int none)
        {
            m_dx       = (x2 - x1);
            m_dy       = (y2 - y1);
            m_dx_start = (LineAA.Mr(ex) - LineAA.Mr(x2));
            m_dy_start = (LineAA.Mr(ey) - LineAA.Mr(y2));

            m_dist = (AggBasics.iround((double)(x + LineAA.SUBPIXEL_SCALE / 2 - x2) * (double)(m_dy) -
                                       (double)(y + LineAA.SUBPIXEL_SCALE / 2 - y2) * (double)(m_dx)));

            m_dist_start = ((LineAA.Mr(x + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(ex)) * m_dy_start -
                            (LineAA.Mr(y + LineAA.SUBPIXEL_SCALE / 2) - LineAA.Mr(ey)) * m_dx_start);

            m_dx       <<= LineAA.SUBPIXEL_SHIFT;
            m_dy       <<= LineAA.SUBPIXEL_SHIFT;
            m_dx_start <<= LineAA.MR_SUBPIXEL_SHIFT;
            m_dy_start <<= LineAA.MR_SUBPIXEL_SHIFT;
        }
コード例 #11
0
        public void Render(bool close_polygon)
        {
            m_src_vertices.Close(close_polygon);
            DrawVarsPart0  dv  = new DrawVarsPart0();
            DrawVarsPart1  dv1 = new DrawVarsPart1();
            DrawVarsPart2  dv2 = new DrawVarsPart2();
            LineAAVertex   v;
            int            x1;
            int            y1;
            int            x2;
            int            y2;
            int            lprev;
            LineParameters curr = null;
            LineParameters next = null;

            if (close_polygon)
            {
                if (m_src_vertices.Count >= 3)
                {
                    dv.idx   = 2;
                    v        = m_src_vertices[m_src_vertices.Count - 1];
                    x1       = v.x;
                    y1       = v.y;
                    lprev    = v.len;
                    v        = m_src_vertices[0];
                    x2       = v.x;
                    y2       = v.y;
                    dv.lcurr = v.len;
                    LineParameters prev = new LineParameters(x1, y1, x2, y2, lprev);
                    v        = m_src_vertices[1];
                    dv1.x1   = v.x;
                    dv1.y1   = v.y;
                    dv.lnext = v.len;
                    curr     = new LineParameters(x2, y2, dv1.x1, dv1.y1, dv.lcurr);
                    v        = m_src_vertices[dv.idx];
                    dv1.x2   = v.x;
                    dv1.y2   = v.y;
                    next     = new LineParameters(dv1.x1, dv1.y1, dv1.x2, dv1.y2, dv.lnext);
                    dv2.xb1  = 0;
                    dv2.yb1  = 0;
                    dv2.xb2  = 0;
                    dv2.yb2  = 0;
                    switch (m_line_join)
                    {
                    case OutlineJoin.NoJoin:
                        dv.flags = 3;
                        break;

                    case OutlineJoin.Mitter:
                    case OutlineJoin.Round:
                        dv.flags =
                            (prev.DiagonalQuadrant == curr.DiagonalQuadrant ? 1 : 0) |
                            ((curr.DiagonalQuadrant == next.DiagonalQuadrant ? 1 : 0) << 1);
                        break;

                    case OutlineJoin.AccurateJoin:
                        dv.flags = 0;
                        break;
                    }

                    if ((dv.flags & 1) == 0 && m_line_join != OutlineJoin.Round)
                    {
                        LineAA.Bisectrix(prev, curr, out dv2.xb1, out dv2.yb1);
                    }

                    if ((dv.flags & 2) == 0 && m_line_join != OutlineJoin.Round)
                    {
                        LineAA.Bisectrix(curr, next, out dv2.xb2, out dv2.yb2);
                    }
                    Draw(ref dv, ref dv1, ref dv2, ref curr, ref next, 0, m_src_vertices.Count);
                }
            }
            else
            {
                switch (m_src_vertices.Count)
                {
                case 0:
                case 1:
                    break;

                case 2:
                {
                    v     = m_src_vertices[0];
                    x1    = v.x;
                    y1    = v.y;
                    lprev = v.len;
                    v     = m_src_vertices[1];
                    x2    = v.x;
                    y2    = v.y;
                    LineParameters lp = new LineParameters(x1, y1, x2, y2, lprev);
                    if (m_round_cap)
                    {
                        m_ren.SemiDot(CompareDistStart, x1, y1, x1 + (y2 - y1), y1 - (x2 - x1));
                    }
                    m_ren.Line3(lp,
                                x1 + (y2 - y1),
                                y1 - (x2 - x1),
                                x2 + (y2 - y1),
                                y2 - (x2 - x1));
                    if (m_round_cap)
                    {
                        m_ren.SemiDot(CompareDistEnd, x2, y2, x2 + (y2 - y1), y2 - (x2 - x1));
                    }
                }
                break;

                case 3:
                {
                    int x3, y3;
                    int lnext;
                    v     = m_src_vertices[0];
                    x1    = v.x;
                    y1    = v.y;
                    lprev = v.len;
                    v     = m_src_vertices[1];
                    x2    = v.x;
                    y2    = v.y;
                    lnext = v.len;
                    v     = m_src_vertices[2];
                    x3    = v.x;
                    y3    = v.y;
                    LineParameters lp1 = new LineParameters(x1, y1, x2, y2, lprev);
                    LineParameters lp2 = new LineParameters(x2, y2, x3, y3, lnext);
                    if (m_round_cap)
                    {
                        m_ren.SemiDot(CompareDistStart, x1, y1, x1 + (y2 - y1), y1 - (x2 - x1));
                    }

                    if (m_line_join == OutlineJoin.Round)
                    {
                        m_ren.Line3(lp1, x1 + (y2 - y1), y1 - (x2 - x1),
                                    x2 + (y2 - y1), y2 - (x2 - x1));
                        m_ren.Pie(x2, y2, x2 + (y2 - y1), y2 - (x2 - x1),
                                  x2 + (y3 - y2), y2 - (x3 - x2));
                        m_ren.Line3(lp2, x2 + (y3 - y2), y2 - (x3 - x2),
                                    x3 + (y3 - y2), y3 - (x3 - x2));
                    }
                    else
                    {
                        LineAA.Bisectrix(lp1, lp2, out dv2.xb1, out dv2.yb1);
                        m_ren.Line3(lp1, x1 + (y2 - y1), y1 - (x2 - x1),
                                    dv2.xb1, dv2.yb1);
                        m_ren.Line3(lp2, dv2.xb1, dv2.yb1,
                                    x3 + (y3 - y2), y3 - (x3 - x2));
                    }
                    if (m_round_cap)
                    {
                        m_ren.SemiDot(CompareDistEnd, x3, y3, x3 + (y3 - y2), y3 - (x3 - x2));
                    }
                }
                break;

                default:
                {
                    dv.idx   = 3;
                    v        = m_src_vertices[0];
                    x1       = v.x;
                    y1       = v.y;
                    lprev    = v.len;
                    v        = m_src_vertices[1];
                    x2       = v.x;
                    y2       = v.y;
                    dv.lcurr = v.len;
                    LineParameters prev = new LineParameters(x1, y1, x2, y2, lprev);
                    v        = m_src_vertices[2];
                    dv1.x1   = v.x;
                    dv1.y1   = v.y;
                    dv.lnext = v.len;
                    curr     = new LineParameters(x2, y2, dv1.x1, dv1.y1, dv.lcurr);
                    v        = m_src_vertices[dv.idx];
                    dv1.x2   = v.x;
                    dv1.y2   = v.y;
                    next     = new LineParameters(dv1.x1, dv1.y1, dv1.x2, dv1.y2, dv.lnext);
                    dv2.xb1  = 0;
                    dv2.yb1  = 0;
                    dv2.xb2  = 0;
                    dv2.yb2  = 0;
                    switch (m_line_join)
                    {
                    case OutlineJoin.NoJoin:
                        dv.flags = 3;
                        break;

                    case OutlineJoin.Mitter:
                    case OutlineJoin.Round:
                        dv.flags =
                            (prev.DiagonalQuadrant == curr.DiagonalQuadrant ? 1 : 0) |
                            ((curr.DiagonalQuadrant == next.DiagonalQuadrant ? 1 : 0) << 1);
                        break;

                    case OutlineJoin.AccurateJoin:
                        dv.flags = 0;
                        break;
                    }

                    if (m_round_cap)
                    {
                        m_ren.SemiDot(CompareDistStart, x1, y1, x1 + (y2 - y1), y1 - (x2 - x1));
                    }
                    if ((dv.flags & 1) == 0)
                    {
                        if (m_line_join == OutlineJoin.Round)
                        {
                            m_ren.Line3(prev, x1 + (y2 - y1), y1 - (x2 - x1),
                                        x2 + (y2 - y1), y2 - (x2 - x1));
                            m_ren.Pie(prev.x2, prev.y2,
                                      x2 + (y2 - y1), y2 - (x2 - x1),
                                      curr.x1 + (curr.y2 - curr.y1),
                                      curr.y1 - (curr.x2 - curr.x1));
                        }
                        else
                        {
                            LineAA.Bisectrix(prev, curr, out dv2.xb1, out dv2.yb1);
                            m_ren.Line3(prev, x1 + (y2 - y1), y1 - (x2 - x1),
                                        dv2.xb1, dv2.yb1);
                        }
                    }
                    else
                    {
                        m_ren.Line1(prev,
                                    x1 + (y2 - y1),
                                    y1 - (x2 - x1));
                    }
                    if ((dv.flags & 2) == 0 && m_line_join != OutlineJoin.Round)
                    {
                        LineAA.Bisectrix(curr, next, out dv2.xb2, out dv2.yb2);
                    }

                    Draw(ref dv, ref dv1, ref dv2, ref curr, ref next, 1, m_src_vertices.Count - 2);
                    if ((dv.flags & 1) == 0)
                    {
                        if (m_line_join == OutlineJoin.Round)
                        {
                            m_ren.Line3(curr,
                                        curr.x1 + (curr.y2 - curr.y1),
                                        curr.y1 - (curr.x2 - curr.x1),
                                        curr.x2 + (curr.y2 - curr.y1),
                                        curr.y2 - (curr.x2 - curr.x1));
                        }
                        else
                        {
                            m_ren.Line3(curr, dv2.xb1, dv2.yb1,
                                        curr.x2 + (curr.y2 - curr.y1),
                                        curr.y2 - (curr.x2 - curr.x1));
                        }
                    }
                    else
                    {
                        m_ren.Line2(curr,
                                    curr.x2 + (curr.y2 - curr.y1),
                                    curr.y2 - (curr.x2 - curr.x1));
                    }
                    if (m_round_cap)
                    {
                        m_ren.SemiDot(CompareDistEnd, curr.x2, curr.y2,
                                      curr.x2 + (curr.y2 - curr.y1),
                                      curr.y2 - (curr.x2 - curr.x1));
                    }
                }
                break;
                }
            }

            m_src_vertices.Clear();
        }
コード例 #12
0
        void Draw(ref DrawVarsPart0 dv,
                  ref DrawVarsPart1 dv1,
                  ref DrawVarsPart2 dv2,
                  ref LineParameters curr,
                  ref LineParameters next,
                  int start,
                  int end)
        {
            int i;

            for (i = start; i < end; i++)
            {
                if (m_line_join == OutlineJoin.Round)
                {
                    dv2.xb1 = curr.x1 + (curr.y2 - curr.y1);
                    dv2.yb1 = curr.y1 - (curr.x2 - curr.x1);
                    dv2.xb2 = curr.x2 + (curr.y2 - curr.y1);
                    dv2.yb2 = curr.y2 - (curr.x2 - curr.x1);
                }

                switch (dv.flags)
                {
                case 0: m_ren.Line3(curr, dv2.xb1, dv2.yb1, dv2.xb2, dv2.yb2); break;

                case 1: m_ren.Line2(curr, dv2.xb2, dv2.yb2); break;

                case 2: m_ren.Line1(curr, dv2.xb1, dv2.yb1); break;

                case 3: m_ren.Line0(curr); break;
                }

                if (m_line_join == OutlineJoin.Round && (dv.flags & 2) == 0)
                {
                    m_ren.Pie(curr.x2, curr.y2,
                              curr.x2 + (curr.y2 - curr.y1),
                              curr.y2 - (curr.x2 - curr.x1),
                              curr.x2 + (next.y2 - next.y1),
                              curr.y2 - (next.x2 - next.x1));
                }

                dv1.x1   = dv1.x2;
                dv1.y1   = dv1.y2;
                dv.lcurr = dv.lnext;
                dv.lnext = m_src_vertices[dv.idx].len;
                ++dv.idx;
                if (dv.idx >= m_src_vertices.Count)
                {
                    dv.idx = 0;
                }
                dv1.x2  = m_src_vertices[dv.idx].x;
                dv1.y2  = m_src_vertices[dv.idx].y;
                curr    = next;
                next    = new LineParameters(dv1.x1, dv1.y1, dv1.x2, dv1.y2, dv.lnext);
                dv2.xb1 = dv2.xb2;
                dv2.yb1 = dv2.yb2;
                switch (m_line_join)
                {
                case OutlineJoin.NoJoin:
                    dv.flags = 3;
                    break;

                case OutlineJoin.Mitter:
                    dv.flags >>= 1;
                    dv.flags  |= (curr.DiagonalQuadrant ==
                                  next.DiagonalQuadrant ? 1 : 0);
                    if ((dv.flags & 2) == 0)
                    {
                        LineAA.Bisectrix(curr, next, out dv2.xb2, out dv2.yb2);
                    }
                    break;

                case OutlineJoin.Round:
                    dv.flags >>= 1;
                    dv.flags  |= (((curr.DiagonalQuadrant ==
                                    next.DiagonalQuadrant) ? 1 : 0) << 1);
                    break;

                case OutlineJoin.AccurateJoin:
                    dv.flags = 0;
                    LineAA.Bisectrix(curr, next, out dv2.xb2, out dv2.yb2);
                    break;
                }
            }
        }