public override void OnInspectorGUI() { serializedObject.Update(); EditorGUILayout.Space(); EditorGUILayout.LabelField("Editor", new GUIStyle() { fontStyle = FontStyle.Bold }); if (!allRuntimeOnlyMesh) { if (GUILayout.Button(allEditorsEnabled ? "Stop Editing All" : "Start Editing All")) { foreach (Volume v in mpvObject.Volumes) { v.IsEnabledForEditing = !allEditorsEnabled; v.PaintMode = EditorPaintMode.Color; v.UpdateAllChunks(); } SceneView.RepaintAll(); allEditorsEnabled = AllEditorsEnabled(); } } rtomCheckBox = EditorGUILayout.ToggleLeft(new GUIContent(" Runtime-Only Mesh"), rtomCheckBox); if (rtomCheckBox != allRuntimeOnlyMesh) { foreach (Volume v in mpvObject.Volumes) { v.IsEnabledForEditing = false; v.RuntimOnlyMesh = !allRuntimeOnlyMesh; v.CreateChunks(); v.UpdateAllChunks(); } allRuntimeOnlyMesh = AllRuntimeOnlyMesh(); allEditorsEnabled = AllEditorsEnabled(); } EditorGUILayout.Space(); EditorGUILayout.LabelField("Size", new GUIStyle() { fontStyle = FontStyle.Bold }); float size = EditorGUILayout.FloatField("Voxel Size:", voxelSizeProperty.floatValue); if (size != voxelSizeProperty.floatValue && size > 0f) { voxelSizeProperty.floatValue = size; voxelSize = voxelSizeProperty.floatValue; foreach (Volume v in mpvObject.Volumes) { v.VoxelSize = voxelSize; v.CreateChunks(); } mpvObject.RepositionParts(); } EditorGUILayout.Space(); EditorGUILayout.LabelField("Pivot", new GUIStyle() { fontStyle = FontStyle.Bold }); pivotProperty.vector3Value = EditorGUILayout.Vector3Field("", pivotProperty.vector3Value, null); if (pivotProperty.vector3Value != mpvObject.Pivot) { pivot = pivotProperty.vector3Value; mpvObject.Pivot = pivot; mpvObject.RepositionParts(); } if (GUILayout.Button("Set to Center")) { mpvObject.SetPivotToCenter(); } EditorGUILayout.Space(); EditorGUILayout.LabelField("Individual Pivots", new GUIStyle() { fontStyle = FontStyle.Bold }); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Set all to Center")) { foreach (Volume v in mpvObject.Volumes) { Vector3 piv = (new Vector3(v.XSize, v.YSize, v.ZSize) * v.VoxelSize) / 2f; v.Pivot = piv; v.UpdatePivot(); } } if (GUILayout.Button("Set all to Zero")) { foreach (Volume v in mpvObject.Volumes) { v.Pivot = Vector3.zero; v.UpdatePivot(); } } EditorGUILayout.EndHorizontal(); EditorGUILayout.Space(); EditorGUILayout.LabelField("Collision Mode", new GUIStyle() { fontStyle = FontStyle.Bold }); collisionMode.enumValueIndex = Convert.ToInt16(EditorGUILayout.EnumPopup((CollisionMode)collisionMode.enumValueIndex)); if (collisionMode.enumValueIndex != Convert.ToInt16(mpvObject.CollisionMode)) { foreach (Volume v in mpvObject.Volumes) { v.ChangeCollisionMode((CollisionMode)collisionMode.enumValueIndex); } } if (collisionMode.enumValueIndex > 0) { separateColliderMesh.boolValue = EditorGUILayout.ToggleLeft(new GUIContent(" Generate collider mesh separately (Edit-time only)"), separateColliderMesh.boolValue); if (separateColliderMesh.boolValue != mpvObject.GenerateMeshColliderSeparately) { foreach (Volume v in mpvObject.Volumes) { v.GenerateMeshColliderSeparately = separateColliderMesh.boolValue; v.UpdateAllChunks(); } } if (separateColliderMesh.boolValue) { EditorGUILayout.LabelField("Collider Meshing Mode", new GUIStyle() { fontStyle = FontStyle.Bold }); colliderMeshingMode.enumValueIndex = Convert.ToInt16(EditorGUILayout.EnumPopup((MeshingMode)colliderMeshingMode.enumValueIndex)); if (colliderMeshingMode.enumValueIndex != Convert.ToInt16(mpvObject.MeshColliderMeshingMode)) { foreach (Volume v in mpvObject.Volumes) { v.MeshColliderMeshingMode = (MeshingMode)colliderMeshingMode.enumValueIndex; v.UpdateAllChunks(); } } } } EditorGUILayout.Space(); EditorGUILayout.LabelField("Rendering", new GUIStyle() { fontStyle = FontStyle.Bold }); EditorGUILayout.LabelField("Meshing Mode", new GUIStyle() { fontStyle = FontStyle.Bold }); meshingMode.enumValueIndex = Convert.ToInt16(EditorGUILayout.EnumPopup((MeshingMode)meshingMode.enumValueIndex)); if (meshingMode.enumValueIndex != Convert.ToInt16(mpvObject.MeshingMode)) { foreach (Volume v in mpvObject.Volumes) { v.MeshingMode = (MeshingMode)meshingMode.enumValueIndex; v.UpdateAllChunks(); } } selfShadeInt.floatValue = EditorGUILayout.Slider("Self-Shading Intensity", selfShadeInt.floatValue, 0, 1); if (selfShadeInt.floatValue != mpvObject.SelfShadingIntensity) { foreach (Volume v in mpvObject.Volumes) { v.SelfShadingIntensity = selfShadeInt.floatValue; v.UpdateAllChunks(); } } material.objectReferenceValue = EditorGUILayout.ObjectField("Material: ", material.objectReferenceValue, typeof(Material), false); if (material.objectReferenceValue != mpvObject.Material) { foreach (Volume v in mpvObject.Volumes) { v.Material = (Material)material.objectReferenceValue; v.UpdateAllChunks(); } } EditorGUILayout.Space(); if (GUILayout.Button(new GUIContent("Mesh-Only Copy", "Create a copy of this Volume with mesh(es) only"))) { GameObject newMPV = new GameObject(target.name + " (Copy)"); foreach (Volume vol in mpvObject.Volumes) { GameObject bake = Instantiate(EditorUtility.VoxelVolumePrefab, Vector3.zero, Quaternion.identity) as GameObject; Volume v = bake.GetComponent <Volume>(); v.XSize = vol.XSize; v.YSize = vol.YSize; v.ZSize = vol.ZSize; v.MeshingMode = vol.MeshingMode; v.MeshColliderMeshingMode = vol.MeshColliderMeshingMode; v.GenerateMeshColliderSeparately = vol.GenerateMeshColliderSeparately; v.Material = vol.Material; for (int f = 0; f < vol.Frames.Count; f++) { v.AddFrame(f); v.Frames[f].Voxels = vol.Frames[f].Voxels; } v.CreateChunks(); v.ChangeCollisionMode(vol.CollisionMode); v.UpdateAllChunks(); bake.tag = "Untagged"; bake.name = vol.name; DestroyImmediate(bake.GetComponent <Volume>()); DestroyImmediate(bake.transform.FindChild("Hitbox").gameObject); for (int i = 0; i < bake.transform.childCount; i++) { GameObject o = bake.transform.GetChild(i).gameObject; if (o.GetComponent <Frame>() != null) { DestroyImmediate(o.GetComponent <Frame>()); for (int c = 0; c < o.transform.FindChild("Chunks").childCount; c++) { GameObject chunk = o.transform.FindChild("Chunks").GetChild(c).gameObject; if (chunk.GetComponent <Chunk>() != null) { DestroyImmediate(chunk.GetComponent <Chunk>()); } } } } bake.transform.parent = newMPV.transform; bake.transform.localPosition = vol.transform.localPosition; } } serializedObject.ApplyModifiedProperties(); }