internal static string GetIconPath(string iconFileName) { string _thisIconPath = PhotonNetwork.FindAssetPath("PhotonGUI"); if (string.IsNullOrEmpty(_thisIconPath)) { _thisIconPath = "Assets/Photon/PhotonUnityNetworking/Code/Editor/" + iconFileName; } else { _thisIconPath = _thisIconPath.Replace("PhotonGUI.cs", iconFileName); } return(_thisIconPath); }