コード例 #1
0
ファイル: Game1.cs プロジェクト: zeOxx/Perihelion
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic here
     gameController = new Controllers.Controller();
     contentHolder = new ContentHolder(this.Content);
     inputHandler = new InputHandler();
     gameWorld = new Models.Gameworld(contentHolder, GraphicsDevice.Viewport);    //TODO SINGLETON
     base.Initialize();
 }
コード例 #2
0
ファイル: Game1.cs プロジェクト: ProfChaos/StudentGame
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here
            gamestate = GameStates.Menu;
            highScores = new Highscores();
            contentHolder = new ContentHolder(this.Content);
            soundManager = new SoundManager(contentHolder);
            gameController = new Controllers.Controller(contentHolder, soundManager, highScores, gameName, width, height);
            inputHandler = new InputHandler();
            gameWorld = new Models.Gameworld(contentHolder, GraphicsDevice.Viewport, 4096);    //TODO SINGLETON

            base.Initialize();
        }