public void Reset() { EditorOnlyToolSettings = new ToolSettings(); var localBezier = new QuadraticBezier( new Vector3(0.5f, 0f, 0f), new Vector3(0f, 0.5f, 0.5f), new Vector3(0.5f, 1.0f, 0.5f) ); Path = new QuadraticBezierPath(transform, localBezier); }
public QuadraticBezierPath(Transform localSpace, QuadraticBezier localBezier) : this(localSpace) { LocalBezier = localBezier; }