public void Reset()
    {
        EditorOnlyToolSettings = new ToolSettings();

        var localBezier = new QuadraticBezier(
            new Vector3(0.5f, 0f, 0f),
            new Vector3(0f, 0.5f, 0.5f),
            new Vector3(0.5f, 1.0f, 0.5f)
            );
        Path = new QuadraticBezierPath(transform, localBezier);
    }
 public QuadraticBezierPath(Transform localSpace, QuadraticBezier localBezier)
     : this(localSpace)
 {
     LocalBezier = localBezier;
 }
 public QuadraticBezierPath(Transform localSpace, QuadraticBezier localBezier)
     : this(localSpace)
 {
     LocalBezier = localBezier;
 }