コード例 #1
0
        private void cancelBtn_Click(object sender, RoutedEventArgs e)
        {
            type.IsEnabled       = false;
            changeGame.IsEnabled = false;
            message.IsEnabled    = false;
            price.IsEnabled      = false;

            editBtn.IsEnabled    = true;
            confirmBtn.IsEnabled = false;
            cancelBtn.IsEnabled  = false;

            string storageType = AccessHelper.GetGameStorageType(storageID);

            if (storageType == "出售")
            {
                type.SelectedIndex = 0;
            }
            else if (storageType == "出租")
            {
                type.SelectedIndex = 1;
            }
            else if (storageType == "交换")
            {
                type.SelectedIndex = 2;
            }

            price.Text = AccessHelper.GetGameStoragePrice(storageID);
            changeGame.SelectedItem = AccessHelper.GetGameStorageChangeGame(storageID);
            message.Text            = AccessHelper.GetGameStorageMessage(storageID);
        }
コード例 #2
0
        private void ViewStorageMessage(string storageID)
        {
            MessageWindow messageWindow = new MessageWindow();

            messageWindow.Show();
            string gameid = AccessHelper.GetGameStorageGameID(storageID);
            string userid = AccessHelper.GetGameStorageUserID(storageID);

            messageWindow.nickname.Content = AccessHelper.GetUserNickName(userid);
            messageWindow.phone.Content    = AccessHelper.GetUserPhone(userid);
            messageWindow.qq.Content       = AccessHelper.GetUserQQ(userid);
            messageWindow.email.Content    = AccessHelper.GetUserEmail(userid);
            messageWindow.address.Text     = AccessHelper.GetUserAddress(userid);
            if (AccessHelper.GetGameStorageType(storageID) == "交换")
            {
                messageWindow.storageInfo.Text = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要用《" + AccessHelper.GetGameZhName(gameid) + "》交换《" + AccessHelper.GetGameStorageChangeGame(storageID) + "》";
            }
            else if (AccessHelper.GetGameStorageType(storageID) == "出售")
            {
                messageWindow.storageInfo.Text = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要以" + AccessHelper.GetGameStoragePrice(storageID) + "元 出售《" + AccessHelper.GetGameZhName(gameid) + "》";
            }
            else if (AccessHelper.GetGameStorageType(storageID) == "出租")
            {
                messageWindow.storageInfo.Text = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要以" + AccessHelper.GetGameStoragePrice(storageID) + "元/日 出租《" + AccessHelper.GetGameZhName(gameid) + "》";
            }

            messageWindow.Pic.Source   = AccessHelper.GetGameImage(gameid);
            messageWindow.message.Text = AccessHelper.GetGameStorageMessage(storageID);
        }
コード例 #3
0
        private void EditUserRelease(string storageid)
        {
            ReleaseEditWindow releaseEditWindow = new ReleaseEditWindow();

            releaseEditWindow.Show();

            releaseEditWindow.userID    = userID;
            releaseEditWindow.storageID = storageid;

            string gameid = AccessHelper.GetGameStorageGameID(storageid);

            releaseEditWindow.gameID = gameid;

            releaseEditWindow.Pic.Source     = AccessHelper.GetGameImage(gameid);
            releaseEditWindow.ZhName.Content = AccessHelper.GetGameZhName(gameid);
            releaseEditWindow.EnName.Content = AccessHelper.GetGameEnName(gameid);

            string storageType = AccessHelper.GetGameStorageType(storageid);

            if (storageType == "出售")
            {
                releaseEditWindow.type.SelectedIndex = 0;

                releaseEditWindow.changeGame.Visibility = Visibility.Hidden;
                releaseEditWindow.price.Visibility      = Visibility.Visible;
                releaseEditWindow.unit.Visibility       = Visibility.Visible;
                releaseEditWindow.price.Text            = AccessHelper.GetGameStoragePrice(storageid);
                releaseEditWindow.unit.Content          = "元";
            }
            else if (storageType == "出租")
            {
                releaseEditWindow.type.SelectedIndex = 1;

                releaseEditWindow.changeGame.Visibility = Visibility.Hidden;
                releaseEditWindow.price.Visibility      = Visibility.Visible;
                releaseEditWindow.unit.Visibility       = Visibility.Visible;
                releaseEditWindow.price.Text            = AccessHelper.GetGameStoragePrice(storageid);
                releaseEditWindow.unit.Content          = "元/日";
            }
            else if (storageType == "交换")
            {
                releaseEditWindow.type.SelectedIndex = 2;

                releaseEditWindow.changeGame.Visibility = Visibility.Visible;
                releaseEditWindow.price.Visibility      = Visibility.Hidden;
                releaseEditWindow.unit.Visibility       = Visibility.Hidden;

                releaseEditWindow.changeGame.SelectedItem = AccessHelper.GetGameStorageChangeGame(storageid);
            }

            releaseEditWindow.message.Text = AccessHelper.GetGameStorageMessage(storageid);
        }
コード例 #4
0
ファイル: MenuCenter.cs プロジェクト: confeather/PSchange
        /// <summary>
        /// 产生对应游戏的所有交易信息
        /// </summary>
        /// <param name="grid"></param>
        /// <param name="index"></param>
        /// <param name="gameid"></param>
        /// <param name="userid"></param>
        public static void CreateStorageInfo(Grid grid, int index, string gameid)
        {
            Canvas canvas = new Canvas();

            Canvas.SetTop(canvas, index * 50);

            Label info = new Label();

            Canvas.SetTop(info, index * 50);
            //Canvas.SetLeft(info, 2+64);
            info.Width    = 350;
            info.Height   = 50;
            info.FontSize = 16;
            string userid = AccessHelper.GetGameStorageUserID(gameid, index);

            if (AccessHelper.GetGameStorageType(gameid, index) == "交换")
            {
                info.Content = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要用此游戏交换《" + AccessHelper.GetGameStorageChangeGame(gameid, index) + "》";
            }
            else if (AccessHelper.GetGameStorageType(gameid, index) == "出售")
            {
                info.Content = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要以" + AccessHelper.GetGameStoragePrice(gameid, index) + "元 出售此游戏";
            }
            else if (AccessHelper.GetGameStorageType(gameid, index) == "出租")
            {
                info.Content = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要以" + AccessHelper.GetGameStoragePrice(gameid, index) + "元/日 出租此游戏";
            }

            canvas.Children.Add(info);

            Button detail = new Button();

            Canvas.SetTop(detail, index * 50 + 5);
            Canvas.SetLeft(detail, 350);
            detail.Width      = 100;
            detail.Height     = 30;
            detail.FontSize   = 16;
            detail.Content    = "查看详情";
            detail.Background = Brushes.White;
            detail.Click     += MessageDetail_Click;
            string storageid = AccessHelper.GetGameStorageID(gameid, index);

            detail.Name = "detail" + storageid;
            canvas.Children.Add(detail);



            grid.Children.Add(canvas);
            grid.Height += 50;
        }
コード例 #5
0
        private void UpdateReleaseList(string storageID)
        {
            //Console.WriteLine(list.Children.Count);
            //Canvas canvas = UIFindHelper.GetChildObject<Canvas>(list, "canvas" + storageID);
            Label info = UIFindHelper.GetChildObject <Label>(list, "info" + storageID);
            //label.Content = AccessHelper.GetGameStorage(gameid) + "条交易信息";

            string userid = AccessHelper.GetGameStorageUserID(storageID);
            string gameid = AccessHelper.GetGameStorageGameID(storageID);

            if (AccessHelper.GetGameStorageType(storageID) == "交换")
            {
                info.Content = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要用《" + AccessHelper.GetGameZhName(gameid) + "》交换《" + AccessHelper.GetGameStorageChangeGame(storageID) + "》";
            }
            else if (AccessHelper.GetGameStorageType(storageID) == "出售")
            {
                info.Content = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要以" + AccessHelper.GetGameStoragePrice(storageID) + "元 出售《" + AccessHelper.GetGameZhName(gameid) + "》";
            }
            else if (AccessHelper.GetGameStorageType(storageID) == "出租")
            {
                info.Content = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要以" + AccessHelper.GetGameStoragePrice(storageID) + "元/日 出租《" + AccessHelper.GetGameZhName(gameid) + "》";
            }
        }
コード例 #6
0
ファイル: MenuCenter.cs プロジェクト: confeather/PSchange
        /// <summary>
        /// 创建“已发布”下对应用户交易信息
        /// </summary>
        /// <param name="grid"></param>
        /// <param name="index"></param>
        /// <param name="userid"></param>
        public static void CreateUserReleaseInfo(Grid grid, int index, string userid)
        {
            Canvas canvas = new Canvas();

            Canvas.SetTop(canvas, index * 50);

            Label info = new Label();

            Canvas.SetTop(info, index * 50);
            //Canvas.SetLeft(info, 2+64);
            info.Width    = 500;
            info.Height   = 50;
            info.FontSize = 16;



            string storageID = AccessHelper.GetGameStorageIDFromUserID(userid, index);
            string gameid    = AccessHelper.GetGameStorageGameIDFromUserID(userid, index);

            info.Name = "info" + storageID;

            if (AccessHelper.GetGameStorageType(storageID) == "交换")
            {
                info.Content = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要用《" + AccessHelper.GetGameZhName(gameid) + "》交换《" + AccessHelper.GetGameStorageChangeGame(storageID) + "》";
            }
            else if (AccessHelper.GetGameStorageType(storageID) == "出售")
            {
                info.Content = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要以" + AccessHelper.GetGameStoragePrice(storageID) + "元 出售《" + AccessHelper.GetGameZhName(gameid) + "》";
            }
            else if (AccessHelper.GetGameStorageType(storageID) == "出租")
            {
                info.Content = "用户 " + AccessHelper.GetUserNickName(userid) + " 想要以" + AccessHelper.GetGameStoragePrice(storageID) + "元/日 出租《" + AccessHelper.GetGameZhName(gameid) + "》";
            }

            canvas.Children.Add(info);

            Button edit = new Button();

            Canvas.SetTop(edit, index * 50 + 5);
            Canvas.SetLeft(edit, 500);
            edit.Width      = 100;
            edit.Height     = 30;
            edit.FontSize   = 16;
            edit.Content    = "修改信息";
            edit.Background = Brushes.White;
            edit.Click     += EditRelease_Click;
            edit.Name       = "edit" + storageID;
            canvas.Children.Add(edit);

            Button delete = new Button();

            Canvas.SetTop(delete, index * 50 + 5);
            Canvas.SetLeft(delete, 600 + 5);
            delete.Width    = 100;
            delete.Height   = 30;
            delete.FontSize = 16;
            delete.Content  = "删除此项";
            //delete.Foreground = Brushes.White;
            delete.Click += DeleteRelease_Click;
            delete.Name   = "delete" + storageID;

            canvas.Children.Add(delete);
            canvas.Name = "canvas" + storageID;

            grid.Children.Add(canvas);
            grid.Height += 50;
        }