コード例 #1
0
        private void UpdateWindow()
        {
            ZhName.IsEnabled = false;
            EnName.IsEnabled = false;
            ZhName.Text      = AccessHelper.GetGameZhName(gameIndex);
            EnName.Text      = AccessHelper.GetGameEnName(gameIndex);
            gameID           = AccessHelper.GetGameID(gameIndex);
            Pic.Source       = AccessHelper.GetGameImage(gameID);

            gameCount = AccessHelper.GetGameCount();
        }
コード例 #2
0
ファイル: MenuCenter.cs プロジェクト: confeather/PSchange
        public static void CreateGameInfo(Grid grid, int row)
        {
            Canvas canvas = new Canvas();

            Canvas.SetTop(canvas, row * 200);

            Image img = new Image();

            Canvas.SetTop(img, row * 200);

            string gameID = AccessHelper.GetGameID(row);

            canvas.Name = "canvas" + gameID;

            img.Width  = 186;
            img.Height = 186;
            img.Source = AccessHelper.GetGameImage(gameID);
            canvas.Children.Add(img);

            Label zh = new Label();

            Canvas.SetTop(zh, row * 200);
            Canvas.SetLeft(zh, 200);
            zh.Width    = 600;
            zh.Height   = 50;
            zh.FontSize = 20;
            zh.Content  = AccessHelper.GetGameZhName(row);
            canvas.Children.Add(zh);

            Label en = new Label();

            Canvas.SetTop(en, row * 200 + 50);
            Canvas.SetLeft(en, 200);
            en.Width    = 600;
            en.Height   = 50;
            en.FontSize = 16;
            en.Content  = AccessHelper.GetGameEnName(row);
            canvas.Children.Add(en);

            Label storage = new Label();

            Canvas.SetTop(storage, row * 200 + 100);
            Canvas.SetLeft(storage, 200);
            storage.Width    = 600;
            storage.Height   = 50;
            storage.FontSize = 16;
            storage.Content  = AccessHelper.GetGameStorage(gameID) + "条交易信息";

            storage.Name = "storage" + gameID;
            canvas.Children.Add(storage);

            Button detail = new Button();

            Canvas.SetTop(detail, row * 200 + 150);
            Canvas.SetLeft(detail, 200);
            detail.Width      = 100;
            detail.Height     = 30;
            detail.Content    = "查看详情";
            detail.Click     += DetailBtn_Click;
            detail.Name       = "detail" + gameID;
            detail.Background = Brushes.White;
            canvas.Children.Add(detail);

            Button create = new Button();

            Canvas.SetTop(create, row * 200 + 150);
            Canvas.SetLeft(create, 350);
            create.Width      = 100;
            create.Height     = 30;
            create.Content    = "发布二手";
            create.Name       = "create" + gameID;
            create.Click     += CreateBtn_Click;
            create.Background = Brushes.White;
            canvas.Children.Add(create);


            grid.Children.Add(canvas);
            grid.Height += 200;
        }