コード例 #1
0
                public new void Exit(IemStateManager.StateManager sm)
                {
                    TargetPracticeStateManager gsm = (TargetPracticeStateManager)sm;

                    RunWeaponFired -= gsm.eg.TPWeaponFired;

                    IemUI.CreateGameBanner(gsm.eg.player, "");

                    TPGameLevel gamelevel = gsm.eg.gamelevels[gsm.eg.level];

                    EntitiesTakingDamage -= gsm.eg.PlayerImmortal;
                    EntitiesTakingDamage -= gsm.eg.ScorePlayerHit;

                    IemUI.CreateGameBanner2(gsm.eg.player, "");


                    CuiHelper.DestroyUi(gsm.eg.player, "CreateFadeoutBanner");
                    IemUtils.GameTimer.Destroy(gsm.eg.player);
                }