public void IsCritical_Set_Get() { var packet = new NpcDamage(); packet.IsCritical = true; Assert.True(packet.IsCritical); }
public void Direction_Set_Get() { var packet = new NpcDamage(); packet.Direction = HitDirection.Right; Assert.Equal(HitDirection.Right, packet.Direction); }
public void Damage_Set_Get() { var packet = new NpcDamage(); packet.Damage = 108; Assert.Equal(108, packet.Damage); }
public void Knockback_Set_Get() { var packet = new NpcDamage(); packet.Knockback = 4.025f; Assert.Equal(4.025f, packet.Knockback); }
public void NpcIndex_Set_Get() { var packet = new NpcDamage(); packet.NpcIndex = 5; Assert.Equal(5, packet.NpcIndex); }