public void IsCritical_Set_Get()
        {
            var packet = new NpcDamage();

            packet.IsCritical = true;

            Assert.True(packet.IsCritical);
        }
        public void Direction_Set_Get()
        {
            var packet = new NpcDamage();

            packet.Direction = HitDirection.Right;

            Assert.Equal(HitDirection.Right, packet.Direction);
        }
        public void Damage_Set_Get()
        {
            var packet = new NpcDamage();

            packet.Damage = 108;

            Assert.Equal(108, packet.Damage);
        }
        public void Knockback_Set_Get()
        {
            var packet = new NpcDamage();

            packet.Knockback = 4.025f;

            Assert.Equal(4.025f, packet.Knockback);
        }
        public void NpcIndex_Set_Get()
        {
            var packet = new NpcDamage();

            packet.NpcIndex = 5;

            Assert.Equal(5, packet.NpcIndex);
        }