static void Main(string[] args) { Box Box1 = new Box(); // Declare Box1 of type Box Box Box2 = new Box(); // Declare Box2 of type Box Box Box3 = new Box(); // Declare Box3 of type Box Box Box4 = new Box(); double volume = 0.0; // Store the volume of a box here // box 1 specification Box1.setLength(6.0); Box1.setBreadth(7.0); Box1.setHeight(5.0); // box 2 specification Box2.setLength(12.0); Box2.setBreadth(13.0); Box2.setHeight(10.0); //displaying the Boxes using the overloaded ToString(): Console.WriteLine("Box 1: {0}", Box1.ToString()); Console.WriteLine("Box 2: {0}", Box2.ToString()); // volume of box 1 volume = Box1.getVolume(); Console.WriteLine("Volume of Box1 : {0}", volume); // volume of box 2 volume = Box2.getVolume(); Console.WriteLine("Volume of Box2 : {0}", volume); // Add two object as follows: Box3 = Box1 + Box2; Console.WriteLine("Box 3: {0}", Box3.ToString()); // volume of box 3 volume = Box3.getVolume(); Console.WriteLine("Volume of Box3 : {0}", volume); //comparing the boxes if (Box1 > Box2) Console.WriteLine("Box1 is greater than Box2"); else Console.WriteLine("Box1 is greater than Box2"); if (Box1 < Box2) Console.WriteLine("Box1 is less than Box2"); else Console.WriteLine("Box1 is not less than Box2"); if (Box1 >= Box2) Console.WriteLine("Box1 is greater or equal to Box2"); else Console.WriteLine("Box1 is not greater or equal to Box2"); if (Box1 <= Box2) Console.WriteLine("Box1 is less or equal to Box2"); else Console.WriteLine("Box1 is not less or equal to Box2"); if (Box1 != Box2) Console.WriteLine("Box1 is not equal to Box2"); else Console.WriteLine("Box1 is not greater or equal to Box2"); Box4 = Box3; if (Box3 == Box4) Console.WriteLine("Box3 is equal to Box4"); else Console.WriteLine("Box3 is not equal to Box4"); Console.ReadKey(); }
static void Main(string[] args) { Box box1 = new Box(); Box box2 = new Box(); Box box3 = new Box(); Box box4 = new Box(); double volume; box1.SetLength(6.0); box1.SetBreadth(7.0); box1.SetHeight(5.0); box2.SetLength(12.0); box2.SetBreadth(13.0); box2.SetHeight(10.0); Console.WriteLine("box1: {0}", box1.ToString()); Console.WriteLine("box2: {0}", box2.ToString()); volume = box1.GetVolume(); Console.WriteLine("box1 的体积: {0}", volume); volume = box2.GetVolume(); Console.WriteLine("box2 的体积: {0}", volume); box3 = box1 + box2; Console.WriteLine("box3: {0}", box3.ToString()); volume = box3.GetVolume(); Console.WriteLine("box3 的体积: {0}", volume); if (box1 > box2) { Console.WriteLine("box1 大于 box2"); } else { Console.WriteLine("box1 不大于 box2"); } if (box1 < box2) { Console.WriteLine("box1 小于 box2"); } else { Console.WriteLine("box1 不小于 box2"); } if (box1 >= box2) { Console.WriteLine("box1 大于等于 box2"); } else { Console.WriteLine("box1 不大于等于 box2"); } if (box1 <= box2) { Console.WriteLine("box1 小于等于 box2"); } else { Console.WriteLine("box1 不小于等于 box2"); } if (box1 != box2) { Console.WriteLine("box1 不等于 box2"); } else { Console.WriteLine("box1 等于 box2"); } box4 = box3; if (box3 == box4) { Console.WriteLine("box3 等于 box4"); } else { Console.WriteLine("box3 不等于 box4"); } Console.ReadKey(); }
static void Main(string[] args) { Box b1 = new Box(); Box b2 = new Box(); Box b3 = new Box(); Box b4 = new Box(); double v = 0; b1.setHeight(6.0); b1.setBreath(7.0); b1.setLength(5.0); b2.setHeight(6.0 * 2); b2.setBreath(7.0 * 2); b2.setLength(5.0 * 2); Console.WriteLine("B1:{0}", b1.ToString()); Console.WriteLine("B2:{0}", b2.ToString()); v = b1.getVolume(); Console.WriteLine("B1 面积:{0}", v); v = b2.getVolume(); Console.WriteLine("B2 面积:{0}", v); b3 = b1 + b2; Console.WriteLine("B3:{0}", b3.ToString()); v = b3.getVolume(); Console.WriteLine("B3 面积:{0}", v); b4 = b3; if (b4 == b3) { Console.WriteLine("b4 == b3"); } else { Console.WriteLine("b4 != b3"); } if (b1 > b2) { Console.WriteLine("Box1 大于 Box2"); } else { Console.WriteLine("Box1 不大于 Box2"); } if (b1 < b2) { Console.WriteLine("Box1 小于 Box2"); } else { Console.WriteLine("Box1 不小于 Box2"); } if (b1 >= b2) { Console.WriteLine("Box1 大于等于 Box2"); } else { Console.WriteLine("Box1 不大于等于 Box2"); } if (b1 <= b2) { Console.WriteLine("Box1 小于等于 Box2"); } else { Console.WriteLine("Box1 不小于等于 Box2"); } if (b1 != b2) { Console.WriteLine("Box1 不等于 Box2"); } else { Console.WriteLine("Box1 等于 Box2"); } }
static void Main(string[] args) { Box Box1 = new Box(); // Declare Box1 of type Box Box Box2 = new Box(); // Declare Box2 of type Box Box Box3 = new Box(); // Declare Box3 of type Box Box Box4 = new Box(); double volume = 0.0; // Store the volume of a box here // box 1 specification Box1.setLength(6.0); Box1.setBreadth(7.0); Box1.setHeight(5.0); // box 2 specification Box2.setLength(12.0); Box2.setBreadth(13.0); Box2.setHeight(10.0); // displaying the Boxes using the overloaded ToString(): Console.WriteLine("Box 1: {0}", Box1.ToString()); Console.WriteLine("Box 2: {0}", Box2.ToString()); // volume of box 1 volume = Box1.getVolume(); Console.WriteLine("Volume of Box1 : {0}", volume); // volume of box 2 volume = Box2.getVolume(); Console.WriteLine("Volume of Box2 : {0}", volume); // Add two object as follows: Box3 = Box1 + Box2; Console.WriteLine("Box 3: {0}", Box3.ToString()); // volume of box 3 volume = Box3.getVolume(); Console.WriteLine("Volume of Box3 : {0}", volume); //comparing the boxes if (Box1 > Box2) { Console.WriteLine("Box1 is greater than Box2"); } else { Console.WriteLine("Box1 is not greater than Box2"); } if (Box1 < Box2) { Console.WriteLine("Box1 is less than Box2"); } else { Console.WriteLine("Box1 is not less than Box2"); } if (Box1 >= Box2) { Console.WriteLine("Box1 is greater or equal to Box2"); } else { Console.WriteLine("Box1 is not greater or equal to Box2"); } if (Box1 <= Box2) { Console.WriteLine("Box1 is less or equal to Box2"); } else { Console.WriteLine("Box1 is not less or equal to Box2"); } if (Box1 != Box2) { Console.WriteLine("Box1 is not equal to Box2"); } else { Console.WriteLine("Box1 is not greater or equal to Box2"); } Box4 = Box3; if (Box3 == Box4) { Console.WriteLine("Box3 is equal to Box4"); } else { Console.WriteLine("Box3 is not equal to Box4"); } Console.ReadKey(); }
static void Main(string[] args) { Box box1 = new Box(); Box box2 = new Box(); Box box3 = new Box(); Box box4 = new Box(); double volume = 0.0; box1.SetLength(6.0); box1.SetBreadth(7.0); box1.SetHeight(5.0); box2.SetLength(12.0); box2.SetBreadth(13.0); box2.SetHeight(10.0); WriteLine("Box 1: {0}", box1.ToString()); WriteLine("Box 2: {0}", box2.ToString()); volume = box1.GetVolume(); WriteLine("Volume of Box1: {0}", volume); volume = box2.GetVolume(); WriteLine("Volume of Box2: {0}", volume); box3 = box1 + box2; WriteLine("Box 3: {0}", box3.ToString()); volume = box3.GetVolume(); WriteLine("Volume of Box3: {0}", volume); if (box1 > box2) { WriteLine("box1 is greater than box2"); } else { WriteLine("box1 is not greater than box2"); } if (box1 < box2) { WriteLine("box1 is less than box2"); } else { WriteLine("box1 is not less than box2"); } if (box1 >= box2) { WriteLine("box1 is greater or equal to box2"); } else { WriteLine("box1 is not greater or equal to box2"); } if (box1 <= box2) { WriteLine("box1 is less or equal to box2"); } else { WriteLine("box1 is not less or equal to box2"); } if (box1 != box2) { WriteLine("box1 is not equal to box2"); } else { WriteLine("box1 is equal to box2"); } box4 = box3; if (box3 == box4) { WriteLine("box3 is equal to box4"); } else { WriteLine("box3 is not equal to box4"); } }