static void Main(string[] args) { Box box1 = new Box(); Box box2 = new Box(); Box box3 = new Box(); double volume = 0; box1.SetLength(6.0); box1.SetBreadth(7); box1.SetHeight(5); box2.SetLength(12); box2.SetBreadth(13); box2.SetHeight(10); volume = box1.GetVolume(); Console.WriteLine("box1 volume is {0}", volume); }
static void Main(string[] args) { Box box1 = new Box(); Box box2 = new Box(); Box box3 = new Box(); Box box4 = new Box(); double volume; box1.SetLength(6.0); box1.SetBreadth(7.0); box1.SetHeight(5.0); box2.SetLength(12.0); box2.SetBreadth(13.0); box2.SetHeight(10.0); Console.WriteLine("box1: {0}", box1.ToString()); Console.WriteLine("box2: {0}", box2.ToString()); volume = box1.GetVolume(); Console.WriteLine("box1 的体积: {0}", volume); volume = box2.GetVolume(); Console.WriteLine("box2 的体积: {0}", volume); box3 = box1 + box2; Console.WriteLine("box3: {0}", box3.ToString()); volume = box3.GetVolume(); Console.WriteLine("box3 的体积: {0}", volume); if (box1 > box2) { Console.WriteLine("box1 大于 box2"); } else { Console.WriteLine("box1 不大于 box2"); } if (box1 < box2) { Console.WriteLine("box1 小于 box2"); } else { Console.WriteLine("box1 不小于 box2"); } if (box1 >= box2) { Console.WriteLine("box1 大于等于 box2"); } else { Console.WriteLine("box1 不大于等于 box2"); } if (box1 <= box2) { Console.WriteLine("box1 小于等于 box2"); } else { Console.WriteLine("box1 不小于等于 box2"); } if (box1 != box2) { Console.WriteLine("box1 不等于 box2"); } else { Console.WriteLine("box1 等于 box2"); } box4 = box3; if (box3 == box4) { Console.WriteLine("box3 等于 box4"); } else { Console.WriteLine("box3 不等于 box4"); } Console.ReadKey(); }
static void Main(string[] args) { Box box1 = new Box(); Box box2 = new Box(); Box box3 = new Box(); Box box4 = new Box(); double volume = 0.0; box1.SetLength(6.0); box1.SetBreadth(7.0); box1.SetHeight(5.0); box2.SetLength(12.0); box2.SetBreadth(13.0); box2.SetHeight(10.0); WriteLine("Box 1: {0}", box1.ToString()); WriteLine("Box 2: {0}", box2.ToString()); volume = box1.GetVolume(); WriteLine("Volume of Box1: {0}", volume); volume = box2.GetVolume(); WriteLine("Volume of Box2: {0}", volume); box3 = box1 + box2; WriteLine("Box 3: {0}", box3.ToString()); volume = box3.GetVolume(); WriteLine("Volume of Box3: {0}", volume); if (box1 > box2) { WriteLine("box1 is greater than box2"); } else { WriteLine("box1 is not greater than box2"); } if (box1 < box2) { WriteLine("box1 is less than box2"); } else { WriteLine("box1 is not less than box2"); } if (box1 >= box2) { WriteLine("box1 is greater or equal to box2"); } else { WriteLine("box1 is not greater or equal to box2"); } if (box1 <= box2) { WriteLine("box1 is less or equal to box2"); } else { WriteLine("box1 is not less or equal to box2"); } if (box1 != box2) { WriteLine("box1 is not equal to box2"); } else { WriteLine("box1 is equal to box2"); } box4 = box3; if (box3 == box4) { WriteLine("box3 is equal to box4"); } else { WriteLine("box3 is not equal to box4"); } }