public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, Palette p) { var image = info.EditorSprite; using (var s = FileSystem.OpenWithExts(image, exts)) { // TODO: Do this properly var shp = new ShpReader(s) as ISpriteSource; var frame = shp.Frames.Last(); var bitmap = new Bitmap(frame.Size.Width, frame.Size.Height, PixelFormat.Format8bppIndexed); bitmap.Palette = p.AsSystemPalette(); var data = bitmap.LockBits(bitmap.Bounds(), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); unsafe { byte* q = (byte*)data.Scan0.ToPointer(); var stride = data.Stride; for (var i = 0; i < frame.Size.Width; i++) for (var j = 0; j < frame.Size.Height; j++) q[j * stride + i] = frame.Data[i + frame.Size.Width * j]; } bitmap.UnlockBits(data); return new ResourceTemplate { Bitmap = bitmap, Info = info, Value = shp.Frames.Count() - 1 }; } }
public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, Palette p) { var image = info.SpriteNames[0]; using (var s = FileSystem.OpenWithExts(image, exts)) { var shp = new ShpReader(s); var frame = shp[shp.ImageCount - 1]; var bitmap = new Bitmap(shp.Width, shp.Height, PixelFormat.Format8bppIndexed); bitmap.Palette = p.AsSystemPalette(); var data = bitmap.LockBits(bitmap.Bounds(), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); unsafe { byte* q = (byte*)data.Scan0.ToPointer(); var stride = data.Stride; for (var i = 0; i < shp.Width; i++) for (var j = 0; j < shp.Height; j++) q[j * stride + i] = frame.Image[i + shp.Width * j]; } bitmap.UnlockBits(data); return new ResourceTemplate { Bitmap = bitmap, Info = info, Value = shp.ImageCount - 1 }; } }
public Bitmap RenderTemplate(ushort id, Palette p) { var template = TileSet.Templates[id]; var templateData = templates[id]; var bitmap = new Bitmap(TileSize.Width * template.Size.X, TileSize.Height * template.Size.Y, PixelFormat.Format8bppIndexed); bitmap.Palette = p.AsSystemPalette(); var data = bitmap.LockBits(bitmap.Bounds(), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); unsafe { var q = (byte *)data.Scan0.ToPointer(); var stride = data.Stride; for (var u = 0; u < template.Size.X; u++) { for (var v = 0; v < template.Size.Y; v++) { if (templateData[u + v * template.Size.X] != null) { var rawImage = templateData[u + v * template.Size.X]; for (var i = 0; i < TileSize.Width; i++) { for (var j = 0; j < TileSize.Height; j++) { q[(v * TileSize.Width + j) * stride + u * TileSize.Width + i] = rawImage[i + TileSize.Width * j]; } } } else { for (var i = 0; i < TileSize.Width; i++) { for (var j = 0; j < TileSize.Height; j++) { q[(v * TileSize.Width + j) * stride + u * TileSize.Width + i] = 0; } } } } } } bitmap.UnlockBits(data); return(bitmap); }
public Bitmap RenderTemplate(ushort id, Palette p) { var template = TileSet.Templates[id]; var templateData = templates[id]; var bitmap = new Bitmap(TileSize.Width * template.Size.X, TileSize.Height * template.Size.Y, PixelFormat.Format8bppIndexed); bitmap.Palette = p.AsSystemPalette(); var data = bitmap.LockBits(bitmap.Bounds(), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); unsafe { var q = (byte*)data.Scan0.ToPointer(); var stride = data.Stride; for (var u = 0; u < template.Size.X; u++) { for (var v = 0; v < template.Size.Y; v++) { var rawImage = templateData[u + v * template.Size.X]; if (rawImage != null && rawImage.Length > 0) { for (var i = 0; i < TileSize.Width; i++) for (var j = 0; j < TileSize.Height; j++) q[(v * TileSize.Width + j) * stride + u * TileSize.Width + i] = rawImage[i + TileSize.Width * j]; } else { for (var i = 0; i < TileSize.Width; i++) for (var j = 0; j < TileSize.Height; j++) q[(v * TileSize.Width + j) * stride + u * TileSize.Width + i] = 0; } } } } bitmap.UnlockBits(data); return bitmap; }
public Bitmap RenderTemplate(ushort n, Palette p) { var template = Templates[n]; var bitmap = new Bitmap(TileSize * template.Size.X, TileSize * template.Size.Y, PixelFormat.Format8bppIndexed); bitmap.Palette = p.AsSystemPalette(); var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); unsafe { byte* q = (byte*)data.Scan0.ToPointer(); var stride = data.Stride; for (var u = 0; u < template.Size.X; u++) for (var v = 0; v < template.Size.Y; v++) if (template.Data.TileBitmapBytes[u + v * template.Size.X] != null) { var rawImage = template.Data.TileBitmapBytes[u + v * template.Size.X]; for (var i = 0; i < TileSize; i++) for (var j = 0; j < TileSize; j++) q[(v * TileSize + j) * stride + u * TileSize + i] = rawImage[i + TileSize * j]; } else { for (var i = 0; i < TileSize; i++) for (var j = 0; j < TileSize; j++) q[(v * TileSize + j) * stride + u * TileSize + i] = 0; } } bitmap.UnlockBits(data); return bitmap; }
public void CreateNewTileset() { this.Show(); using (var fNew = new frmNew { }) if (DialogResult.OK == fNew.ShowDialog()) { PaletteFromImage = fNew.PaletteFromImage; PaletteFile = fNew.PaletteFile; ImageFile = fNew.ImageFile; TileSize = fNew.TileSize; srcfile = ImageFile; this.size = TileSize; surface1.TileSize = TileSize; Bitmap fbitmap = new Bitmap(ImageFile); Bitmap rbitmap = fbitmap.Clone(new Rectangle(0, 0, fbitmap.Width, fbitmap.Height), fbitmap.PixelFormat); int[] ShadowIndex = { }; if (!PaletteFromImage) { tpal = Palette.Load(PaletteFile, ShadowIndex); rbitmap.Palette = tpal.AsSystemPalette(); } surface1.Image = (Bitmap)rbitmap; surface1.TilesPerRow = surface1.Image.Size.Width / surface1.TileSize; surface1.Image.SetResolution(96, 96); // people keep being noobs about DPI, and GDI+ cares. surface1.TerrainTypes = new int[surface1.Image.Width / size, surface1.Image.Height / size]; /* all passable by default */ surface1.Templates = new List<Template>(); surface1.Size = surface1.Image.Size; surface1.Enabled = true; Load(); } }
public Bitmap RenderTemplate(ushort n, Palette p) { var template = Templates[n]; var bitmap = new Bitmap(TileSize * template.Size.X, TileSize * template.Size.Y, PixelFormat.Format8bppIndexed); bitmap.Palette = p.AsSystemPalette(); var data = bitmap.LockBits(bitmap.Bounds(), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); unsafe { byte* q = (byte*)data.Scan0.ToPointer(); var stride = data.Stride; for (var u = 0; u < template.Size.X; u++) for (var v = 0; v < template.Size.Y; v++) if (template.Data.TileBitmapBytes[u + v * template.Size.X] != null) { var rawImage = template.Data.TileBitmapBytes[u + v * template.Size.X]; for (var i = 0; i < TileSize; i++) for (var j = 0; j < TileSize; j++) q[(v * TileSize + j) * stride + u * TileSize + i] = rawImage[i + TileSize * j]; } else { for (var i = 0; i < TileSize; i++) for (var j = 0; j < TileSize; j++) q[(v * TileSize + j) * stride + u * TileSize + i] = 0; } } bitmap.UnlockBits(data); return bitmap; }
static Bitmap RenderShp(ShpReader shp, Palette p) { var frame = shp[0]; var bitmap = new Bitmap(shp.Width, shp.Height, PixelFormat.Format8bppIndexed); bitmap.Palette = p.AsSystemPalette(); var data = bitmap.LockBits(bitmap.Bounds(), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); unsafe { byte* q = (byte*)data.Scan0.ToPointer(); var stride2 = data.Stride; for (var i = 0; i < shp.Width; i++) for (var j = 0; j < shp.Height; j++) q[j * stride2 + i] = frame.Image[i + shp.Width * j]; } bitmap.UnlockBits(data); return bitmap; }
static Bitmap RenderShp(ISpriteSource shp, Palette p) { var frame = shp.Frames.First(); var bitmap = new Bitmap(frame.Size.Width, frame.Size.Height, PixelFormat.Format8bppIndexed); bitmap.Palette = p.AsSystemPalette(); var data = bitmap.LockBits(bitmap.Bounds(), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); unsafe { byte* q = (byte*)data.Scan0.ToPointer(); var stride2 = data.Stride; for (var i = 0; i < frame.Size.Width; i++) for (var j = 0; j < frame.Size.Height; j++) q[j * stride2 + i] = frame.Data[i + frame.Size.Width * j]; } bitmap.UnlockBits(data); return bitmap; }
public static Bitmap RenderTemplate(TileSet ts, ushort n, Palette p) { var template = ts.Templates[n]; var tile = ts.Tiles[n]; var bitmap = new Bitmap(ts.TileSize * template.Size.X, ts.TileSize * template.Size.Y, PixelFormat.Format8bppIndexed); bitmap.Palette = p.AsSystemPalette(); var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); unsafe { byte* q = (byte*)data.Scan0.ToPointer(); var stride = data.Stride; for (var u = 0; u < template.Size.X; u++) for (var v = 0; v < template.Size.Y; v++) if (tile.TileBitmapBytes[u + v * template.Size.X] != null) { var rawImage = tile.TileBitmapBytes[u + v * template.Size.X]; for (var i = 0; i < ts.TileSize; i++) for (var j = 0; j < ts.TileSize; j++) q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = rawImage[i + ts.TileSize * j]; } else { for (var i = 0; i < ts.TileSize; i++) for (var j = 0; j < ts.TileSize; j++) q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = 0; } } bitmap.UnlockBits(data); return bitmap; }