コード例 #1
0
        //
        // C++:  void drawMatches(Mat img1, vector_KeyPoint keypoints1, Mat img2, vector_KeyPoint keypoints2, vector_DMatch matches1to2, Mat outImg, Scalar matchColor = Scalar::all(-1), Scalar singlePointColor = Scalar::all(-1), vector_char matchesMask = std::vector<char>(), int flags = 0)
        //

        //javadoc: drawMatches(img1, keypoints1, img2, keypoints2, matches1to2, outImg, matchColor, singlePointColor, matchesMask, flags)
        public static void drawMatches(Mat img1, MatOfKeyPoint keypoints1, Mat img2, MatOfKeyPoint keypoints2, MatOfDMatch matches1to2, Mat outImg, Scalar matchColor, Scalar singlePointColor, MatOfByte matchesMask, int flags)
        {
            if (img1 != null)
            {
                img1.ThrowIfDisposed();
            }
            if (keypoints1 != null)
            {
                keypoints1.ThrowIfDisposed();
            }
            if (img2 != null)
            {
                img2.ThrowIfDisposed();
            }
            if (keypoints2 != null)
            {
                keypoints2.ThrowIfDisposed();
            }
            if (matches1to2 != null)
            {
                matches1to2.ThrowIfDisposed();
            }
            if (outImg != null)
            {
                outImg.ThrowIfDisposed();
            }
            if (matchesMask != null)
            {
                matchesMask.ThrowIfDisposed();
            }

#if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR) || UNITY_5
            Mat keypoints1_mat  = keypoints1;
            Mat keypoints2_mat  = keypoints2;
            Mat matches1to2_mat = matches1to2;
            Mat matchesMask_mat = matchesMask;
            features2d_Features2d_drawMatches_10(img1.nativeObj, keypoints1_mat.nativeObj, img2.nativeObj, keypoints2_mat.nativeObj, matches1to2_mat.nativeObj, outImg.nativeObj, matchColor.val[0], matchColor.val[1], matchColor.val[2], matchColor.val[3], singlePointColor.val[0], singlePointColor.val[1], singlePointColor.val[2], singlePointColor.val[3], matchesMask_mat.nativeObj, flags);

            return;
#else
            return;
#endif
        }
コード例 #2
0
        //
        // C++:  void drawKeypoints(Mat image, vector_KeyPoint keypoints, Mat outImage, Scalar color = Scalar::all(-1), int flags = 0)
        //

        //javadoc: drawKeypoints(image, keypoints, outImage, color, flags)
        public static void drawKeypoints(Mat image, MatOfKeyPoint keypoints, Mat outImage, Scalar color, int flags)
        {
            if (image != null)
            {
                image.ThrowIfDisposed();
            }
            if (keypoints != null)
            {
                keypoints.ThrowIfDisposed();
            }
            if (outImage != null)
            {
                outImage.ThrowIfDisposed();
            }

#if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR) || UNITY_5
            Mat keypoints_mat = keypoints;
            features2d_Features2d_drawKeypoints_10(image.nativeObj, keypoints_mat.nativeObj, outImage.nativeObj, color.val[0], color.val[1], color.val[2], color.val[3], flags);

            return;
#else
            return;
#endif
        }
コード例 #3
0
ファイル: Scalar.cs プロジェクト: iml885203/csie-seminar
 public Scalar mul(Scalar it)
 {
     return(mul(it, 1));
 }
コード例 #4
0
        //
        // C++:  void drawMatches(Mat img1, vector_KeyPoint keypoints1, Mat img2, vector_KeyPoint keypoints2, vector_vector_DMatch matches1to2, Mat outImg, Scalar matchColor = Scalar::all(-1), Scalar singlePointColor = Scalar::all(-1), vector_vector_char matchesMask = std::vector<std::vector<char> >(), int flags = 0)
        //

        //javadoc: drawMatches(img1, keypoints1, img2, keypoints2, matches1to2, outImg, matchColor, singlePointColor, matchesMask, flags)
        public static void drawMatches2(Mat img1, MatOfKeyPoint keypoints1, Mat img2, MatOfKeyPoint keypoints2, List <MatOfDMatch> matches1to2, Mat outImg, Scalar matchColor, Scalar singlePointColor, List <MatOfByte> matchesMask, int flags)
        {
            if (img1 != null)
            {
                img1.ThrowIfDisposed();
            }
            if (keypoints1 != null)
            {
                keypoints1.ThrowIfDisposed();
            }
            if (img2 != null)
            {
                img2.ThrowIfDisposed();
            }
            if (keypoints2 != null)
            {
                keypoints2.ThrowIfDisposed();
            }
            if (outImg != null)
            {
                outImg.ThrowIfDisposed();
            }

#if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR) || UNITY_5
            Mat        keypoints1_mat    = keypoints1;
            Mat        keypoints2_mat    = keypoints2;
            List <Mat> matches1to2_tmplm = new List <Mat>((matches1to2 != null) ? matches1to2.Count : 0);
            Mat        matches1to2_mat   = Converters.vector_vector_DMatch_to_Mat(matches1to2, matches1to2_tmplm);
            List <Mat> matchesMask_tmplm = new List <Mat>((matchesMask != null) ? matchesMask.Count : 0);
            Mat        matchesMask_mat   = Converters.vector_vector_char_to_Mat(matchesMask, matchesMask_tmplm);
            features2d_Features2d_drawMatches2_10(img1.nativeObj, keypoints1_mat.nativeObj, img2.nativeObj, keypoints2_mat.nativeObj, matches1to2_mat.nativeObj, outImg.nativeObj, matchColor.val[0], matchColor.val[1], matchColor.val[2], matchColor.val[3], singlePointColor.val[0], singlePointColor.val[1], singlePointColor.val[2], singlePointColor.val[3], matchesMask_mat.nativeObj, flags);

            return;
#else
            return;
#endif
        }
コード例 #5
0
ファイル: Scalar.cs プロジェクト: iml885203/csie-seminar
 public Scalar mul(Scalar it, double scale)
 {
     return(new Scalar(val [0] * it.val [0] * scale, val [1] * it.val [1] * scale,
                       val [2] * it.val [2] * scale, val [3] * it.val [3] * scale));
 }