public static void Postfix(WorldGen __instance, ref int worldSeed, ref int layoutSeed, ref int terrainSeed, ref int noiseSeed) { Debug.Log(" === WorldGenMod INI === "); Hooks.OnInitRandom(ref worldSeed, ref layoutSeed, ref terrainSeed, ref noiseSeed); }
public static void Postfix(DebugHandler __instance) { Debug.Log(" === DebugHandlerMod INI === "); //ToDo: debugHandlerEnabledProperty.SetMethod.IsPublic = true; Hooks.OnDebugHandlerCtor(); }