public static void Postfix(WorldGen __instance, ref int worldSeed, ref int layoutSeed, ref int terrainSeed, ref int noiseSeed)
 {
     Debug.Log(" === WorldGenMod INI === ");
     Hooks.OnInitRandom(ref worldSeed, ref layoutSeed, ref terrainSeed, ref noiseSeed);
 }
 public static void Postfix(DebugHandler __instance)
 {
     Debug.Log(" === DebugHandlerMod INI === ");
     //ToDo: debugHandlerEnabledProperty.SetMethod.IsPublic = true;
     Hooks.OnDebugHandlerCtor();
 }