コード例 #1
0
        public SurvivalGameplayWorld(LevelData levelData, BloomComponent bloomComponent)
            : base(levelData.Dimension, bloomComponent)
        {
            GlobalVariables.LevelScore = 0;
            GlobalVariables.EnableControls = false;

            this.levelData = levelData;
            this.levelEnded = false;
        }
コード例 #2
0
ファイル: GameplayWorld.cs プロジェクト: amidos2006/CleanEmUp
        public GameplayWorld(LevelData levelData, BloomComponent bloomComponent)
            : base(levelData.Dimension, bloomComponent)
        {
            HUDEntity.BossMaxHealth = 0;

            GlobalVariables.LevelScore = 0;
            GlobalVariables.EnableControls = false;

            this.levelData = levelData;
            this.levelEnded = false;
            this.failReason = "System Failure";
        }