public static OgreResourceGroupManager getInstance() { if (instance == null) { instance = new OgreResourceGroupManager(); } return(instance); }
/// <summary> /// This funciton will build the MovableObject and return it to this /// class so it can be configured with all of the MovableObject /// properties. /// </summary> /// <param name="element">The SceneNodeElement to add the definition to so it can be destroyed properly.</param> /// <param name="scene">The OgreSceneManager that will get the entity.</param> /// <param name="simObject">The SimObject that will get the entity.</param> /// <returns>The newly created MovableObject or null if there was an error.</returns> internal override MovableObjectContainer createActualProduct(OgreSceneManager scene, String baseName) { if (OgreResourceGroupManager.getInstance().findGroupContainingResource(meshName) != null) { Entity entity = scene.SceneManager.createEntity(baseName + Name, meshName); if (entity.hasSkeleton() && skeleton != null) { skeleton.initialzeSkeleton(entity.getSkeleton()); } return(new EntityContainer(Name, entity)); } else { Log.Default.sendMessage("Cannot create entity {0} because the mesh {1} cannot be found.", LogLevel.Warning, OgreInterface.PluginName, Name, meshName); return(null); } }
public UnifiedMaterialBuilder(VirtualTextureManager virtualTextureManager, CompressedTextureSupport textureFormat, ResourceManager liveResourceManager) { PixelFormat otherFormat; PixelFormat normalFormat; NormaMapReadMode normalMapReadMode = NormaMapReadMode.RG; switch (textureFormat) { case CompressedTextureSupport.DXT_BC4_BC5: textureFormatExtension = ".dds"; normalTextureFormatExtension = "_bc5.dds"; normalMapReadMode = NormaMapReadMode.RG; createOpacityTexture = true; otherFormat = PixelFormat.PF_DXT5; normalFormat = PixelFormat.PF_BC5_UNORM; break; case CompressedTextureSupport.DXT: textureFormatExtension = ".dds"; normalTextureFormatExtension = ".dds"; normalMapReadMode = NormaMapReadMode.AG; createOpacityTexture = true; otherFormat = PixelFormat.PF_DXT5; normalFormat = PixelFormat.PF_DXT5; break; default: case CompressedTextureSupport.None: textureFormatExtension = PagedImage.FileExtension; normalTextureFormatExtension = PagedImage.FileExtension; normalMapReadMode = NormaMapReadMode.RG; createOpacityTexture = false; otherFormat = PixelFormat.PF_A8R8G8B8; normalFormat = PixelFormat.PF_A8R8G8B8; break; } this.virtualTextureManager = virtualTextureManager; if (OgreInterface.Instance.RenderSystem.isShaderProfileSupported("hlsl")) { shaderFactory = new HlslUnifiedShaderFactory(liveResourceManager, normalMapReadMode, createOpacityTexture); } else if (OgreInterface.Instance.RenderSystem.isShaderProfileSupported("glsl")) { shaderFactory = new GlslUnifiedShaderFactory(liveResourceManager, normalMapReadMode, createOpacityTexture); } else if (OgreInterface.Instance.RenderSystem.isShaderProfileSupported("glsles")) { shaderFactory = new GlslesUnifiedShaderFactory(liveResourceManager, normalMapReadMode, createOpacityTexture); } else { throw new OgreException("Cannot create Unified Material Builder, device must support shader profiles hlsl, glsl, or glsles."); } diffuseTexture = virtualTextureManager.createPhysicalTexture("Diffuse", otherFormat); normalTexture = virtualTextureManager.createPhysicalTexture("NormalMap", normalFormat); specularTexture = virtualTextureManager.createPhysicalTexture("Specular", otherFormat); if (createOpacityTexture) { opacityTexture = virtualTextureManager.createPhysicalTexture("Opacity", otherFormat); } specialMaterialFuncs.Add("EyeOuter", createEyeOuterMaterial); specialMaterialFuncs.Add("ColorVertex", createColorVertexMaterial); OgreResourceGroupManager.getInstance().createResourceGroup(GroupName); MaterialPtr hiddenMaterial = MaterialManager.getInstance().create("HiddenMaterial", GroupName, false, null); setupHiddenMaterialPass(hiddenMaterial.Value.getTechnique(0).getPass(0), false, false); createdMaterials.Add(hiddenMaterial.Value, new MaterialInfo(hiddenMaterial.Value, null)); builtInMaterials.Add(hiddenMaterial); //Delete stock resources MaterialManager.getInstance().remove("BaseWhite"); MaterialManager.getInstance().remove("BaseWhiteNoLighting"); MaterialManager.getInstance().remove("Ogre/Debug/AxesMat"); //Rebuild with our materials var baseWhite = createFromDescription(new MaterialDescription() { Name = "BaseWhite" }, false); builtInMaterials.Add(baseWhite); var baseWhiteNoLighting = createFromDescription(new MaterialDescription() { Name = "BaseWhiteNoLighting" }, false); builtInMaterials.Add(baseWhiteNoLighting); MaterialPtr axesMat = MaterialManager.getInstance().create("Ogre/Debug/AxesMat", GroupName, false, null); axesMat.Value.setLightingEnabled(false); axesMat.Value.setSceneBlending(SceneBlendType.SBT_TRANSPARENT_ALPHA); axesMat.Value.setCullingMode(CullingMode.CULL_NONE); axesMat.Value.setDepthWriteEnabled(false); axesMat.Value.setDepthCheckEnabled(false); builtInMaterials.Add(axesMat); createdMaterials.Add(axesMat.Value, new MaterialInfo(axesMat.Value, null)); }
/// <summary> /// This function will create any debug commands for the plugin and add them to the commands list. /// </summary> /// <param name="commands">A list of CommandManagers to add debug commands to.</param> public void createDebugCommands(List <CommandManager> commands) { CommandManager ogreDebugCommands = new CommandManager("Ogre"); ogreDebugCommands.addCommand(new EngineCommand("addResourceLocation", "Add Ogre Resource Location", "Add a resource location to ogre.", new AddResourceLocation(OgreResourceGroupManager.getInstance().addResourceLocation))); ogreDebugCommands.addCommand(new EngineCommand("initializeResourceGroups", "Initialize Ogre Resources", "Initialize all added ogre resources.", new InitializeResourceGroups(OgreResourceGroupManager.getInstance().initializeAllResourceGroups))); commands.Add(ogreDebugCommands); }
internal OgreResourceManager(MaterialParserManager materialParser) { this.materialParser = materialParser; ogreResourceManager = OgreResourceGroupManager.getInstance(); instance = this; }