public void Dispose() { if (Client1 != null) { Client1.Dispose(); } if (Client2 != null) { Client2.Dispose(); } }
//other public void Dispose() { if (serverUDP != null) { serverUDP.Dispose(); } if (client != null) { client.Dispose(); } if (server != null) { server.Dispose(); } if (firstConnectionClient != null) { firstConnectionClient.Dispose(); } }