/// <summary> /// Takes input from user to create objects /// </summary> /// <param name="inventoryType">inventory Type</param> public static void TakeInputsForCreatingObject(string inventoryType) { string name = null; double weight = 0; double pricePerKG = 0; ////Validate name entered by user while (true) { Console.WriteLine("\nEnter the Name for " + inventoryType); name = Console.ReadLine(); if (InventoryMngtUtility.ContainsCharacter(name)) { Console.WriteLine("\nCharacter not allowed"); continue; } if (InventoryMngtUtility.ContainsDigit(name)) { Console.WriteLine("\nDigits not allowed"); continue; } if (InventoryMngtUtility.CheckString(name)) { Console.WriteLine("\nYou should Specify a name"); continue; } break; } ////Validate weight entered by user while (true) { Console.WriteLine("\nEnter the Weight"); string stringWeight = Console.ReadLine(); try { weight = Convert.ToDouble(stringWeight); break; } catch (Exception) { Console.WriteLine("\nInvalid Input For Weight"); continue; } } ////Validate price entered by user while (true) { Console.WriteLine("\nSpecify Price per Kg"); string stringPrice = Console.ReadLine(); try { pricePerKG = Convert.ToDouble(stringPrice); break; } catch (Exception) { Console.WriteLine("\nInvalid Input For Price Per KG"); continue; } } //// Checks For Which Inventory Item Object should be created. if (inventoryType.Equals("RICE")) { Rice.CreateRiceObject(name, weight, pricePerKG); } //// Checks For Which Inventory Item Object should be created. if (inventoryType.Equals("WHEAT")) { Wheat.CreateWheatObject(name, weight, pricePerKG); } //// Checks For Which Inventory Item Object should be created. if (inventoryType.Equals("PULSES")) { Pulses.CreatePulsesObject(name, weight, pricePerKG); } }
/// <summary> /// Makes the changes. /// </summary> /// <param name="inventoryType">Type of the inventory.</param> /// <param name="itemName">Name of the item.</param> public static void ChangeName(string inventoryType, string itemName) { string newName; while (true) { Console.WriteLine("\nEnter the New name for " + inventoryType); newName = Console.ReadLine(); if (InventoryMngtUtility.ContainsCharacter(newName)) { Console.WriteLine("\nNo Character Allowed"); continue; } if (InventoryMngtUtility.ContainsDigit(newName)) { Console.WriteLine("\nNo Digits Allowed"); continue; } if (InventoryMngtUtility.CheckString(newName)) { Console.WriteLine("\nYou should Specify a name"); continue; } break; } InventoryStructure inventoryTypes = InventoryFactory.ReadJsonFile(); if (inventoryType.Equals("RICE")) { List <Rice> riceList = inventoryTypes.RiceList; foreach (Rice rice in riceList) { if (rice.Name.Equals(itemName)) { rice.Name = newName; break; } } InventoryMngtUtility.WriteToFile(inventoryTypes); Console.WriteLine("\nUpdated successfully"); } if (inventoryType.Equals("WHEAt")) { List <Wheat> wheatList = inventoryTypes.WheatList; foreach (Wheat wheat in wheatList) { if (wheat.Name.Equals(itemName)) { wheat.Name = newName; break; } } InventoryMngtUtility.WriteToFile(inventoryTypes); Console.WriteLine("\nUpdated successfully"); } if (inventoryType.Equals("PULSES")) { List <Pulses> pulseList = inventoryTypes.PulsesList; foreach (Pulses pulse in pulseList) { if (pulse.Name.Equals(itemName)) { pulse.Name = newName; break; } } InventoryMngtUtility.WriteToFile(inventoryTypes); Console.WriteLine("\nUpdated successfully"); } }