protected override void DestroyFilterDirectory(InventoryEntry entry) { Binding.FCE_Inventory_Object_DestroyFilterDirectory(entry.Pointer); }
protected virtual void DestroyFilterDirectory(InventoryEntry entry) { }
public override void SearchInventory(string criteria, InventoryEntry resultEntry) { Binding.FCE_Inventory_Object_SearchInventoryEntry(this.Root.Pointer, criteria, resultEntry.Pointer); }
public void SetChildIndex(InventoryEntry child, int index) { Binding.FCE_Inventory_Entry_SetChildIndex(this.m_entryPtr, child.Pointer, index); }
public virtual void SearchInventory(string criteria, InventoryEntry resultEntry) { }
public void AddChild(InventoryEntry child) { Binding.FCE_Inventory_Entry_AddChild(this.Pointer, child.Pointer); }