protected override void InitializeMetrics() { base.InitializeMetrics(); frameRate = new Metric { Name = "Client/fps[frames]" }; playerPing = new Metric { Name = "Client/PlayerPing[ms]" }; }
protected override void InitializeMetrics() { base.InitializeMetrics(); frameRate = new Metric { Name = "Server/fps[frames]" }; playerPing = new Metric { Name = "Server/PlayerPing[ms]" }; playerCount = new CountMetric { Name = "Server/Players[count]" }; }