protected override void InitializeMetrics()
        {
            base.InitializeMetrics();

            frameRate = new Metric { Name = "Client/fps[frames]" };
            playerPing = new Metric { Name = "Client/PlayerPing[ms]" };
        }
        protected override void InitializeMetrics()
        {
            base.InitializeMetrics();

            frameRate = new Metric { Name = "Server/fps[frames]" };
            playerPing = new Metric { Name = "Server/PlayerPing[ms]" };
            playerCount = new CountMetric { Name = "Server/Players[count]" };
        }