public List <PointD> PredictNextPositions(int count) { if (positionPredictor != null) { lock (positionPredictor) { return(positionPredictor.PredictNextPoints(count)); } } else { return(null); } }
public List <PointD> PredictNextOrientations(int count) { return(orientation.PredictNextPoints(count)); }
public List <PointD> PredictNextPositions(int count) { return(position.PredictNextPoints(count)); }