public Editor(HorizonSave file) { InitializeComponent(); SAV = file; LoadPlayers(); LoadMain(); Villagers = LoadVillagers(); }
private VillagerEditor LoadVillagers() { var p0 = SAV.Players[0].Personal; var villagers = SAV.Main.GetVillagers(); var v = new VillagerEditor(villagers, p0, SAV.Main, true) { Dock = DockStyle.Fill }; Tab_Villagers.Controls.Add(v); return(v); }
public Editor(HorizonSave file) { InitializeComponent(); Menu_Language.SelectedIndex = 0; // en -- triggers translation // this.TranslateInterface(GameInfo.CurrentLanguage); SAV = file; LoadPlayers(); LoadMain(); Villagers = LoadVillagers(); Text = SAV.GetSaveTitle("NHSE"); }
public Editor(HorizonSave file) { InitializeComponent(); SAV = file; LoadPlayers(); Villagers = LoadVillagers(); var lang = Settings.Default.Language; var index = GameLanguage.GetLanguageIndex(lang); Menu_Language.SelectedIndex = index; // triggers translation // this.TranslateInterface(GameInfo.CurrentLanguage); Text = SAV.GetSaveTitle("NHSE"); }