public void test_resolve_some() { var fixture = animations_fixture(); var instance = new LayoutPending(fixture, new LayoutPendingFakeLayout()); Assert(!instance.Resolve(fixture[0])); Assert(!instance.Resolve(fixture[0])); Assert(!instance.Resolve(fixture[9])); Assert(instance.Pending == 8); }
public void test_resolve_all() { var fixture = animations_fixture(); var instance = new LayoutPending(fixture, new LayoutPendingFakeLayout()); for (var i = 0; i < 9; ++i) { Assert(!instance.Resolve(fixture[i])); } Assert(instance.Resolve(fixture[9])); Assert(instance.Pending == 0); }
public void test_create_instance() { var instance = new LayoutPending(animations_fixture(), new LayoutPendingFakeLayout()); Assert(instance.Pending == 10); }