public void test_resolve_some()
 {
   var fixture = animations_fixture();
   var instance = new LayoutPending(fixture, new LayoutPendingFakeLayout());
   Assert(!instance.Resolve(fixture[0]));
   Assert(!instance.Resolve(fixture[0]));
   Assert(!instance.Resolve(fixture[9]));
   Assert(instance.Pending == 8);
 }
 public void test_resolve_all()
 {
   var fixture = animations_fixture();
   var instance = new LayoutPending(fixture, new LayoutPendingFakeLayout());
   for (var i = 0; i < 9; ++i)
   {
     Assert(!instance.Resolve(fixture[i]));
   }
   Assert(instance.Resolve(fixture[9]));
   Assert(instance.Pending == 0);
 }
 public void test_create_instance()
 {
   var instance = new LayoutPending(animations_fixture(), new LayoutPendingFakeLayout());
   Assert(instance.Pending == 10);
 }