public ZYEasyMode NewZYGame() { _easyMode = new ZYEasyMode(this); _mediumMode = new ZYMediumMode(this); _difficultMode = new ZYDifficultMode(this); _easyMode.SetX(0); _easyMode.SetY(0); _mediumMode.SetX(0); _mediumMode.SetY(0); _difficultMode.SetX(0); _difficultMode.SetY(0); return(_easyMode); }
public void SetX(int x) { _menu.SetX(0); _instruction.SetX(0); _settings.SetX(0); _BSEnd.SetX(0); _end.SetX(0); _MWEnd.SetX(0); _MWMarioEnd.SetX(0); _easyMode.SetX(0); _mediumMode.SetX(0); _startMedium.SetX(0); _startDifficult.SetX(0); _MWGame.SetX(0); _MWmarioGame.SetX(0); _gameMode.SetX(0); _BSGame.SetX(0); _pauseScreenForEasy.SetX(0); _pauseScreenForMedium.SetX(0); _zYcharacterSelection.SetX(0); _mWCustomerSelection.SetX(0); }