public ZYEasyMode NewZYGame()
 {
     _easyMode      = new ZYEasyMode(this);
     _mediumMode    = new ZYMediumMode(this);
     _difficultMode = new ZYDifficultMode(this);
     _easyMode.SetX(0);
     _easyMode.SetY(0);
     _mediumMode.SetX(0);
     _mediumMode.SetY(0);
     _difficultMode.SetX(0);
     _difficultMode.SetY(0);
     return(_easyMode);
 }
        public void SetX(int x)
        {
            _menu.SetX(0);
            _instruction.SetX(0);
            _settings.SetX(0);

            _BSEnd.SetX(0);
            _end.SetX(0);
            _MWEnd.SetX(0);
            _MWMarioEnd.SetX(0);
            _easyMode.SetX(0);
            _mediumMode.SetX(0);
            _startMedium.SetX(0);
            _startDifficult.SetX(0);
            _MWGame.SetX(0);
            _MWmarioGame.SetX(0);
            _gameMode.SetX(0);
            _BSGame.SetX(0);
            _pauseScreenForEasy.SetX(0);
            _pauseScreenForMedium.SetX(0);
            _zYcharacterSelection.SetX(0);
            _mWCustomerSelection.SetX(0);
        }