public override void onShowed() { instance = this; var vv = getTransformByPath("ig_bg_bg"); if (vv != null) { vv.gameObject.SetActive(false); } CancelInvoke("CloseM"); SetShow(); InvokeRepeating("CloseM", 1, 0.1f); InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_SHOW_ONLYWIN); }
public override void onShowed() { a3_chapter_hint.instance = this; Transform transformByPath = base.getTransformByPath("ig_bg_bg"); bool flag = transformByPath != null; if (flag) { transformByPath.gameObject.SetActive(false); } base.CancelInvoke("CloseM"); this.SetShow(); base.InvokeRepeating("CloseM", 1f, 0.1f); InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_SHOW_ONLYWIN); }
public override void onClosed() { instance = null; gg.SetActive(false); if (InterfaceMgr.getInstance().checkWinOpened(InterfaceMgr.NPC_TASK_TALK)) { InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_STORY); if (npctalk.instance != null) { npctalk.instance.MinOrMax(); } } else { InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_NORMAL); } CancelInvoke("CloseM"); a3_liteMinimap.instance.TaskBtn(null, false); }
public override void onClosed() { a3_chapter_hint.instance = null; this.gg.SetActive(false); bool flag = InterfaceMgr.getInstance().checkWinOpened(InterfaceMgr.NPC_TASK_TALK); if (flag) { InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_STORY); bool flag2 = npctalk.instance != null; if (flag2) { npctalk.instance.MinOrMax(true); } } else { InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_NORMAL); } base.CancelInvoke("CloseM"); }
void OnDisable() { instance = null; }
private void OnDisable() { a3_chapter_hint.instance = null; }