private void MergeJAW(Section_AHDR AHDR, Game game, Platform platform) { foreach (Asset a in assetDictionary.Values) { if (a is AssetJAW JAW) { JAW.Merge(new AssetJAW(AHDR, game, platform)); return; } } }
private void MergeJAW(Section_AHDR AHDR) { foreach (Asset a in assetDictionary.Values) { if (a is AssetJAW JAW) { JAW.Merge(new AssetJAW(AHDR)); return; } } }
private void MergeJAW(AssetJAW asset) { foreach (Asset a in assetDictionary.Values) { if (a is AssetJAW JAW) { JAW.Merge(asset); return; } } }
public void AddJawDataToJAW(byte[] jawData, uint assetID) { foreach (Asset a in assetDictionary.Values) { if (a is AssetJAW JAW) { JAW.AddEntry(jawData, assetID); return; } } throw new Exception("Unable to add jaw data: JAW asset not found"); }