public DDebugBacktrace(DDebugSession session, long threadId, DEW.DBGEngine engine) { this.session = session; this.Engine = engine; fcount = engine.CallStack.Length; this.threadId = threadId; symbolResolver = new MonoDSymbolResolver(this, Engine); if (firstFrame != null) this.firstFrame = CreateFrame(Engine.CallStack[0]); }
public DDebugBacktrace(DDebugSession session, long threadId, DEW.DBGEngine engine) : base(session, threadId, engine) { symbolResolver = new MonoDSymbolResolver(this, engine); }