void PatchResourceDirectoryTable(ByteBuffer resources) { resources.Advance(12); var entries = resources.ReadUInt16() + resources.ReadUInt16(); for (int i = 0; i < entries; i++) { PatchResourceDirectoryEntry(resources); } }
void PatchResourceDirectoryTable(ByteBuffer resources) { resources.Advance (12); var entries = resources.ReadUInt16 () + resources.ReadUInt16 (); for (int i = 0; i < entries; i++) PatchResourceDirectoryEntry (resources); }
static void PatchResourceDirectoryTable(ByteBuffer resources, Section old, Section @new) { resources.Advance(12); int num = resources.ReadUInt16() + resources.ReadUInt16(); for (int i = 0; i < num; i++) { PatchResourceDirectoryEntry(resources, old, @new); } }
void PatchResourceDirectoryTable(ByteBuffer resources) { if (!resources.SizeAvailable (16)) return; resources.Advance (12); var entries = resources.ReadUInt16 () + resources.ReadUInt16 (); for (int i = 0; i < entries; i++) PatchResourceDirectoryEntry (resources); }