public void DeletePlayer(Player player) { if (player != null) { PlayerList.Remove(player); } }
public void AddPlayer(string name, string type) { int playerNo = PlayersInGame.Count; playerNo++; if (playerNo > 2) { Console.WriteLine("only 2 players can join the game"); } else { Player player = new Player(name, type, playerNo); PlayersInGame.Add(player); } }
public void AddPlayer(Player player) { PlayerList.Add(player); }