public void DeletePlayer(Player player)
 {
     if (player != null)
     {
         PlayerList.Remove(player);
     }
 }
 public void AddPlayer(string name, string type)
 {
     int playerNo = PlayersInGame.Count;
     playerNo++;
     if (playerNo > 2)
     {
         Console.WriteLine("only 2 players can join the game");
     }
     else
     {
         Player player = new Player(name, type, playerNo);
         PlayersInGame.Add(player);
     }
 }
 public void AddPlayer(Player player)
 {
     PlayerList.Add(player);
 }