public CutsceneUi() { #region NativeUI Init { CutsceneMenus = new UIMenu("Cutscene Creator", "CUTSCENES"); CutsceneMenus.MouseControlsEnabled = false; CutsceneMenus.ResetKey(Common.MenuControls.Up); CutsceneMenus.ResetKey(Common.MenuControls.Down); CutsceneMenus.SetKey(Common.MenuControls.Up, GameControl.CellphoneUp, 0); CutsceneMenus.SetKey(Common.MenuControls.Down, GameControl.CellphoneDown, 0); MarkerMenu = new TimelineMarkerMenu(this); EditCutsceneMenu = new EditCutsceneMenu(this); EditCutsceneMenu.ParentMenu = CutsceneMenus; } #endregion _children = new List<UIMenu>(); }
public CutsceneUi() { #region NativeUI Init { CutsceneMenus = new UIMenu("Cutscene Creator", "CUTSCENES"); CutsceneMenus.MouseControlsEnabled = false; CutsceneMenus.ResetKey(Common.MenuControls.Up); CutsceneMenus.ResetKey(Common.MenuControls.Down); CutsceneMenus.SetKey(Common.MenuControls.Up, GameControl.CellphoneUp, 0); CutsceneMenus.SetKey(Common.MenuControls.Down, GameControl.CellphoneDown, 0); MarkerMenu = new TimelineMarkerMenu(this); EditCutsceneMenu = new EditCutsceneMenu(this); EditCutsceneMenu.ParentMenu = CutsceneMenus; } #endregion _children = new List <UIMenu>(); }