public CutsceneUi()
        {
            #region NativeUI Init
            {
                CutsceneMenus = new UIMenu("Cutscene Creator", "CUTSCENES");
                CutsceneMenus.MouseControlsEnabled = false;
                CutsceneMenus.ResetKey(Common.MenuControls.Up);
                CutsceneMenus.ResetKey(Common.MenuControls.Down);
                CutsceneMenus.SetKey(Common.MenuControls.Up, GameControl.CellphoneUp, 0);
                CutsceneMenus.SetKey(Common.MenuControls.Down, GameControl.CellphoneDown, 0);

                MarkerMenu = new TimelineMarkerMenu(this);
                
                EditCutsceneMenu = new EditCutsceneMenu(this);
                EditCutsceneMenu.ParentMenu = CutsceneMenus;
            }
            #endregion

            _children = new List<UIMenu>();
        }
        public CutsceneUi()
        {
            #region NativeUI Init
            {
                CutsceneMenus = new UIMenu("Cutscene Creator", "CUTSCENES");
                CutsceneMenus.MouseControlsEnabled = false;
                CutsceneMenus.ResetKey(Common.MenuControls.Up);
                CutsceneMenus.ResetKey(Common.MenuControls.Down);
                CutsceneMenus.SetKey(Common.MenuControls.Up, GameControl.CellphoneUp, 0);
                CutsceneMenus.SetKey(Common.MenuControls.Down, GameControl.CellphoneDown, 0);

                MarkerMenu = new TimelineMarkerMenu(this);

                EditCutsceneMenu            = new EditCutsceneMenu(this);
                EditCutsceneMenu.ParentMenu = CutsceneMenus;
            }
            #endregion

            _children = new List <UIMenu>();
        }