private static void AntiGapCloser(AIHeroClient sender, Gapcloser.GapcloserEventArgs e) { if (!e.Sender.IsValidTarget() || !MissInopportuneMenu.GapcloserE() || e.Sender.Type != Player.Type || !e.Sender.IsEnemy || e.Sender.IsAlly && Channeling == true) { return; } E.Cast(e.Sender.ServerPosition); }