// note: this will throw an ArgumentException if an invalid utf8 string is sent // null support, see NetworkWriter public static string ReadString(this NetworkReader reader) { // read number of bytes ushort size = reader.ReadUInt16(); switch (size) { case 0: return(null); case 1: return(""); } int realSize = size - 1; // make sure it's within limits to avoid allocation attacks etc. if (realSize >= NetworkWriter.MaxStringLength) { throw new EndOfStreamException("ReadString too long: " + realSize + ". Limit is: " + NetworkWriter.MaxStringLength); } ArraySegment <byte> data = reader.ReadBytesSegment(realSize); // convert directly from buffer to string via encoding return(encoding.GetString(data.Array, data.Offset, data.Count)); }
public static ArraySegment <byte> ReadBytesAndSizeSegment(this NetworkReader reader) { // count = 0 means the array was null // otherwise count - 1 is the length of the array uint count = reader.ReadPackedUInt32(); return(count == 0 ? default : reader.ReadBytesSegment(checked ((int)(count - 1u)))); }
public static ArraySegment <byte> ReadBytesAndSizeSegment(this NetworkReader reader) { // count = 0 means the array was null // otherwise count - 1 is the length of the array uint count = reader.ReadUInt(); // Use checked() to force it to throw OverflowException if data is invalid return(count == 0 ? default : reader.ReadBytesSegment(checked ((int)(count - 1u)))); }
public static string ReadString(this NetworkReader reader) { // read number of bytes ushort size = reader.ReadUShort(); // null support, see NetworkWriter if (size == 0) { return(null); } int realSize = size - 1; // make sure it's within limits to avoid allocation attacks etc. if (realSize >= NetworkWriter.MaxStringLength) { throw new EndOfStreamException($"ReadString too long: {realSize}. Limit is: {NetworkWriter.MaxStringLength}"); } ArraySegment <byte> data = reader.ReadBytesSegment(realSize); // convert directly from buffer to string via encoding return(encoding.GetString(data.Array, data.Offset, data.Count)); }