public static double?ReadDoubleNullable(this NetworkReader reader) => reader.ReadBlittableNullable <double>();
public static ulong?ReadULongNullable(this NetworkReader reader) => reader.ReadBlittableNullable <ulong>();
public static float?ReadFloatNullable(this NetworkReader reader) => reader.ReadBlittableNullable <float>();
public static ushort?ReadUShortNullable(this NetworkReader reader) => reader.ReadBlittableNullable <ushort>();
public static uint?ReadUIntNullable(this NetworkReader reader) => reader.ReadBlittableNullable <uint>();
public static char?ReadCharNullable(this NetworkReader reader) => (char?)reader.ReadBlittableNullable <ushort>();
public static bool?ReadBoolNullable(this NetworkReader reader) { byte?value = reader.ReadBlittableNullable <byte>(); return(value.HasValue ? (value.Value != 0) : default(bool?)); }
public static Matrix4x4?ReadMatrix4x4Nullable(this NetworkReader reader) => reader.ReadBlittableNullable <Matrix4x4>();
public static sbyte?ReadSByteNullable(this NetworkReader reader) => reader.ReadBlittableNullable <sbyte>();
public static Plane?ReadPlaneNullable(this NetworkReader reader) => reader.ReadBlittableNullable <Plane>();
public static Ray?ReadRayNullable(this NetworkReader reader) => reader.ReadBlittableNullable <Ray>();
public static Rect?ReadRectNullable(this NetworkReader reader) => reader.ReadBlittableNullable <Rect>();
public static Quaternion?ReadQuaternionNullable(this NetworkReader reader) => reader.ReadBlittableNullable <Quaternion>();
public static Color32?ReadColor32Nullable(this NetworkReader reader) => reader.ReadBlittableNullable <Color32>();
public static Vector3Int?ReadVector3IntNullable(this NetworkReader reader) => reader.ReadBlittableNullable <Vector3Int>();
public static decimal?ReadDecimalNullable(this NetworkReader reader) => reader.ReadBlittableNullable <decimal>();